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Old 04-15-11, 01:05 PM   #1
stoianm
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Quote:
Originally Posted by Rongel View Post
Now I'm ! Well it would be nice to contribute! Right now I have an awful flu and can't work but if I have time next week I think I could help if its not too big task. You could PM me all the details and I see what I could do. Maybe you could send me later also the beta version of the mod, so I can test the sounds in action.
Sounds great
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Old 04-16-11, 02:38 AM   #2
stoianm
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I took out the submarine sim files as UHS has updated these already for the pitch and roll mechanic......
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Old 04-16-11, 12:31 PM   #3
stoianm
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Default undersea

UNDERSEA


I imported some nice effects from undersea roks to undersea plants via gr2... now i have a nice and better view of the underwater.... and sober reworked a bit the texture for undersea plants - this is where you can see how is BEFORE and AFTER:





To have a better undersea in our SH5 game i need the help of a good 2D artist that can make a dds like 2048x256 or maybe 4096x512 and to really use the resolution of the texture in game. It is only 1 dds file that must to be reworked called seabed01.dds.... maybe we can add some extra little fish (few not to many), some diferents plants (smaller and bigers) and some shells ... etc

So maybe the modders that have skills in photoshop like Naights, Church subsim, Bowfinss287, Ilyustrator ... maybe one of you can help me with this dds file please.

best regards
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Old 04-16-11, 03:21 PM   #4
MiTon
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Thx for working on the underwater flora, my friend!

As a sportsdiver, the look of the underwater world of SH5 has always been a shock.

It's still a far way to look at least a little bit realistic but the better resolution is already a good start.

Is it possible to stop the wabbeling for some of the plants?


regards


MiTon
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Old 04-16-11, 03:29 PM   #5
stoianm
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Quote:
Originally Posted by MiTon View Post
Thx for working on the underwater flora, my friend!

As a sportsdiver, the look of the underwater world of SH5 has always been a shock.

It's still a far way to look at least a little bit realistic but the better resolution is already a good start.

Is it possible to stop the wabbeling for some of the plants?


regards



MiTon
what means wabbeling... i do not know what means... if you explain me maybe i can fix this
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Old 04-16-11, 03:45 PM   #6
tonschk
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Thank you Stoianm , the underwater have now much better look
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Old 04-16-11, 05:33 PM   #7
stoianm
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Originally Posted by tonschk View Post
Thank you Stoianm , the underwater have now much better look
will be much better than in that video... the undersea job is not finished yet
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Old 04-16-11, 03:47 PM   #8
sirbum69
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Quote:
Originally Posted by stoianm View Post
what means wabbeling... i do not know what means... if you explain me maybe i can fix this
Moving from side to side...The sway that some plants do in the water. Which actully is caused by the current of the water, but some plants may be heavier then others and shouldnt sway as much...

As well as small plants close to the sea floor...
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Old 04-16-11, 03:52 PM   #9
stoianm
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Quote:
Originally Posted by sirbum69 View Post
Moving from side to side...The sway that some plants do in the water. Which actully is caused by the current of the water, but some plants may be heavier then others and shouldnt sway as much...

As well as small plants close to the sea floor...
i need a new gr2 for that i think... maybe when vanilla will make a better ideea i can stock the plants to the ground... until now i did not suceded to make this... there are some parameters in undersea.sim... i played with these parameters - but i can not see changes in the game
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