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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 | ||
Engineer
![]() Join Date: Sep 2008
Location: UK
Posts: 219
Downloads: 15
Uploads: 3
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![]() Quote:
About the your two points I didn't make this 3dfx emulator. The 800x600 is not a glitch that is the max available within the game with the nGlide. You would need to used the Configurator to get the 1024x768, but it doesn't look that good. By the way 1280x1024 and 1600x1200 is also available if you use Direct 3D, and if you press Ctrl v the game will run smooth on both resolutions. The max you can get with 3DFX Graphic card is 1024x768, I know this because I have got about eight of them. Has far as I know anti-aliasing is not available with the nGlide 3dfx emulator. You would need to ask the maker of the emulator, sign-up to the forum and ask him about it, but its available on the GPU if I remember right haven't used my 3DFX for a week or two so I can't say for sure. Having the anti-aliasing on can cause problems with the game, so its not a good idea having it one any way. ![]() Note from the SCS version README.txt. Quote:
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP Last edited by Fleet Command CC; 04-14-11 at 09:06 PM. |
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