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Old 11-05-05, 03:32 PM   #4
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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Default Re: A graphical tweak for a better environment

Quote:
Originally Posted by Kaleunt
Since i use the 16km visibilty mod, i was disturbed by some graphical
glitches. So i tweaked some parameters to come back with some good effects wich we can appreciate in the stock game environment.
The (atmosphere "thickness" for exemple and the "foggy" horizon line).
I have found a way to make these effects to appear in the 16km vis. mod;
but the best tweak i have found is to change the LOD value in the scene.dat file. This tweak is heasy to implement , knowing that a LOD
value of "0" make the sea around your Uboat without any details, a LOD
value of "1" make a nice detailed sea around your submarine this effect is
well known because is the standard value of SHIII but if you jump on
value over "6" the sea became nicelly detailed up to the horizon, this tweak works with the stockgame scene.dat, no more tile effect at long range. But be carefull, this tweak could be a FPS killer on low or middle-end graphic cards.
this value adds fog to the 16 km mod ??

what program i have to use for open this file ??

thanks
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