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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2011
Location: Ann Arbor
Posts: 38
Downloads: 22
Uploads: 0
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Thanks, Frau Kaluen, just found it.
Sometimes searching these forums is hard. You have to have the exact wording. |
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#2 |
Seaman
![]() Join Date: Apr 2011
Location: Ann Arbor
Posts: 38
Downloads: 22
Uploads: 0
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Also, can you confirm that it is compatible with GWX3? It doesn't say so in the description and I don't want to take a chance of messing up the game.
Thanks. |
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#3 |
Rear Admiral
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Yes, it was designed for GWX - what it does is return the relevant files to their original pre-GWX versions, so ships are still color-coded on your Nav map and the navigational tails are visible again.
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#4 |
Seaman
![]() Join Date: Apr 2011
Location: Ann Arbor
Posts: 38
Downloads: 22
Uploads: 0
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Cool. That's one thing GWX changed that I didn't like. I'm not good enough yet. When I get better, I'll remove the mod.
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