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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
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OK firstly I have had a couple of beers as I am typing this! lol but I have to say. Stoianm, your modding and your videos and tutorials are amazingly good.
![]() ![]() ![]() You deserve a lot of credit. Some of the work you have done has actually stopped me giving up on this game. really. |
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#2 |
The Old Man
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Stoianm, I love you man! Stevepine, I lova you man!. Is that Bud you are drinking over there?
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#3 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
![]() regards |
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
![]() Last edited by stoianm; 04-08-11 at 12:13 PM. |
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#5 |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
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Intensity of exposure ratio for algae at aug - sep 1997:
![]() As has already been said by TheBeast this underwatercolor changes then with the daylight, oceandepth, your actual diving depth, etc... - The more clouds => the darker - The lower the sun => the darker - The deeper the ocean => the darker - The deeper you dive => the darker - The more algae => the greener And one thing must be also clear, when the time/season will change then this colorszone-areas and the color will also change. This distribution of colours are pretty much accurat for aug-sept but not for jan-feb for example. Bet at night, with no moon you can see only a black surrounding and your visibility is about 2 or 3 meters. Last edited by ETsd4; 04-08-11 at 03:42 PM. |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I decided to use as base for underwater RGBA colors like this:
1) polar 0033FF00 2)temperate 0099FF00 3)tropical 00FFFF00 i hope it will work i am doing tests ![]() |
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