SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-28-11, 10:12 AM | #1 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
The Kriegsmarine add on for OM.
Ok theres been some lurking around the forums and some people feel that there should be more to Operation Monsun. Due to the respects of the forum and the aurther not being around there most likely will never be another Operation Monsun. So a team is being put together to make an "Add-on" mod for OM. OM will be the basis for this mod and each mod made will be at best compatible as possible for OM. We do need some modders for some areas so if your intrested and would like the challenge to improve upon OM please pm me. We need modelers and script/campaign modders and someone that works with GUIs and someone with a vast knowledge of Environment files. I've gotten various permissions from some big modders to use their mods and we are using them. These projects were not fully developed due to the release of sh5, but i feel that this mod add-on would be great and most would benefit from it being that some can not run sh5 or choose not to. if i don't get anymore support than what i have i'll keep posting until i do as i can be persistant. this mod should start to take off after the end of march as some of us are not organized just yet. we are still collecting names and mod suggestions from this forum. screenshots will be posted periodicly to show the community progress and hopefully opinions. This addon is aimed towards adding more of a Kriegsmarine feel to the game and as one said in a forum we would like to add "grittiness" to it. so come one come all and support.
Regards, drakkhen20 |
03-28-11, 11:22 AM | #2 |
Weps
Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
Uploads: 0
|
Operation Monsun ANABIOSIS
All the best matey..
__________________
Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
03-28-11, 11:11 PM | #3 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
thanks, hopefully theres still life in the old girl.
|
03-29-11, 12:03 AM | #4 |
Mate
Join Date: Jan 2010
Posts: 51
Downloads: 85
Uploads: 0
|
Wish ya luck Hope this can lure some ato fans to sh4 and give it a chance.
|
03-29-11, 12:32 AM | #5 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
Thanks.
|
03-29-11, 07:51 PM | #6 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
Come on seriously guys. I need support on this. I got one taker and a possible. We need more.
|
03-29-11, 10:15 PM | #7 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
|
I'd offer my help, but as I'm working on the Surface Warfare Mod, I really shouldn't offer to extend help when I may not be able to.
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
03-29-11, 11:00 PM | #8 |
XO
Join Date: Oct 2010
Location: Chicago, Ill.
Posts: 409
Downloads: 15
Uploads: 0
|
I think to begin with, we need to understand what we're going to add to. The current patched OM, or OM with OMEGU ? It makes a BIG difference when trying to integrate items into the existing campaign files.
__________________
May fortune favor the foolish |
03-30-11, 01:28 AM | #9 | |
Watch Officer
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
|
Quote:
Also Drakkhen, assuming you guys have a list of specific things that you intend to change you should consider posting it. This way people could easily see if there's something specific they could do to contribute. Just my two cents.
__________________
11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
|
03-30-11, 02:10 AM | #10 |
Eternal Patrol
|
There you will immediately run into a problem for those of us who don't like the KIUB mod.
__________________
“Never do anything you can't take back.” —Rocky Russo |
03-30-11, 04:28 AM | #11 | |
Watch Officer
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
|
Quote:
Honestly I don't even remember playing without it cause it's been so long. The only thing that bugs me a little with it is that the locked target ship's name isn't displayed anywhere except on the attack scope. Out of curiosity what don't you like about KIUB?
__________________
11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
|
03-30-11, 05:39 AM | #12 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
ok this would seem to be a good idea to post what we are offering...so...
being that i have no one that has any experience in gampeplay files such as scripts and campaigns at the moment i cant say anything about that, but this is basicly a mod thats going to be a bunch of little mods put together and made sure they are compatible with om to addon. some are adding new stuff. i have to make a list but off the top of my head theres going to be the sound mod which incorperates the GWX speech files and a mix of sh5 and 3 wav files. hitman is offering his improved background for scopes. um maddogk is working on some improvements and fixes to the subs them selves. now as far as ideas that i would like to see in here that have been discussed in other posts is wet suits for bad weather, bigger compasses, more radio traffic, and a big one everyone is wanting is wolfpacks in the sense of either your given these mission orders to join a wolfpack in a designated area or you are on patrol and get a radio message directing you to a certain area, also more frequantly bad weather. being that i'm the one stirring all this up it becomes overwhelming at times as i cant do jack except texturing and some file swappage here and there. therefore i posted this as a cry for help based on a thread that was posted here and i feel that this could be a great thing, a single grain of rice can tip the scale kinda thing. im not doing this for myself. i'm doing this to get modders in this community to band back together and do something awsome for sh4 ato. if you have a v8 in your garage that never ran right because of some bad heads you don't scrap the whole engine, you take it apart and find out what you can do to make it better. please modders come and give your support. geeze i got all worked up. seriously though. we are not organized because i feel that we don't have enough modders and i havent sat down yet to make a list of everything. but its coming..... Regards, drakkhen20 |
03-30-11, 10:33 AM | #13 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
|
ok peoples. i got the regular internet. its on. let the modding begin. mmuuuhahahahahaha.
|
03-30-11, 12:13 PM | #14 | |
XO
Join Date: Oct 2010
Location: Chicago, Ill.
Posts: 409
Downloads: 15
Uploads: 0
|
Quote:
__________________
May fortune favor the foolish |
|
03-30-11, 12:38 PM | #15 |
Eternal Patrol
|
Nothing about the mod itself. I'm just a fan of having as little on the screen as possible, and I'm awful at manual targetting even with all possible help. It's really just a question of taste. Nobody's fault I don't have any.
__________________
“Never do anything you can't take back.” —Rocky Russo |
Thread Tools | |
Display Modes | |
|
|