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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Soundman
![]() Join Date: Mar 2011
Location: London
Posts: 143
Downloads: 31
Uploads: 0
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![]() They may look all funny like they are held together with string, but looks are deceiving, don't mess with the Swordfish, they are nasty evil brutal things... |
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#2 |
Eternal Patrol
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I tried it once. Now I don't worry about it, even when I have to do a full reinstall. I get the full renown for the Nav mission, and I know how to do the rest. Also the Torpedo and Gunnery Training isn't hard, so that's still fun.
On the other hand I never use renown for anything, so I don't know why I even bother.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Rear Admiral
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My last patrol we shot down 18 or 19 Swordfish before the last one got the jump on us and killed my flak man. We eventually found the carrier that was sending out all the patrols but they were moving too fast for us to get in a really good position to attack from a decent range. I fired a salvo at her anyway, I figured I owed my bootsmann that much. ![]() |
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#4 |
Bosun
![]() Join Date: Jan 2006
Location: Macon, Georgia
Posts: 62
Downloads: 30
Uploads: 0
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Should I jump right back into GWX? I'm wondering if I should run a campaign in Vanilla (with SH3Commander) just to get my sea-legs back.
So, does GWX include map tools, or do I need an external mod? Next up, getting Shoot! to work with Wine. |
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#5 |
Rear Admiral
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I don't think I have any mods that affect the map tools, and I've got the protracter and ruler and whatnot in GWX.
But then it depends on what map tools you were used to and what GUI you had for that screen, if you were using a mod for it in the past the GWX version may look and feel different. There are different mods for them but I've never tried any of them, so I don't know what's out there. I would think if you were accustomed to GWX in the past, just playing around with the stock Academy training/testing missions for a while would get you back in the swing of things for most of the basic stuff. |
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#6 |
Bosun
![]() Join Date: Jan 2006
Location: Macon, Georgia
Posts: 62
Downloads: 30
Uploads: 0
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I was reading up on the GWX install and they mention SH3C v3.2. I'm running an older version of SH3C. Should I update SH3C?
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#7 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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Yes.... I'd update everything your running.
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#8 | |
Rear Admiral
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If you intend to run it with GWX3 make sure you also get the necessary config files for SH3C + GWX. If you go to the Downloads section here and do a search for SH3 Commander both downloads will pop up in the results. ![]() You can hold off on installing the extra config files until you switch over to GWX, you won't need them in stock. |
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#9 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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I'm running 3.2 and it's definitely the most feature rich. Maybe it's just me, but it seems to be more stable than the earlier releases as well. In any case an excellent program that really enhances gameplay. Last but not least, welcome back! Great to have an experienced kaleun back in the fleet! ![]() |
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#10 |
Bosun
![]() Join Date: Jan 2006
Location: Macon, Georgia
Posts: 62
Downloads: 30
Uploads: 0
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Haven't played around with it yet, but I got the 3.2 update and GWX installed. I haven't done the config file thing, but I'll get to it tonight sometime. Sucks not having time to play...
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