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Old 03-18-11, 07:54 PM   #1
frau kaleun
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If you look at the crew list in Commander, it includes you right at the top with every available qualification.

But I don't know if Commander does that on its own, or if its reading something that's already in the game and factors into gameplay.

If it's the latter, and it does factor in, does it mean that when you are in a particular station doing some "job" yourself, the efficiency for that compartment increases accordingly? Obviously you can't look at the bar to see what happens, because you'd have to leave the station to do it.

I do know that people say you can hear stuff on the 'phones if you take over that station that the sonar man can't hear...

OTOH, the performance of my flak gun station is definitely NOT improved when I take over the gun from my flak gunner.
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Old 03-19-11, 04:57 AM   #2
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Originally Posted by frau kaleun View Post

If it's the latter, and it does factor in, does it mean that when you are in a particular station doing some "job" yourself, the efficiency for that compartment increases accordingly?

I do know that people say you can hear stuff on the 'phones if you take over that station that the sonar man can't hear...

OTOH, the performance of my flak gun station is definitely NOT improved when I take over the gun from my flak gunner.
My strong suspicion is that the CO qualifications make no difference to compartment efficiency. For example, if you man your deck gun with three unqualified sailors and an officer who is not gun qualified, your mere presence on the tower does not improve their shooting. However, sending a gunnery-qualified officer up there does improve it.

Only when you sit "in the chair" can your abilities exceed that of your crew. You will always see further than your watch officer, and hear better than your hydrophone operator. I'm certainly a better gunner in most conditions. Like yours, my flak skills are woefully poor, but that's because I use flak perhaps once in 25-30 patrols.
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Old 03-19-11, 12:50 PM   #3
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I heard from somewhere (I forget where) that the helmsman qualification has no actual in-game effect. Can anyone confirm this?
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Old 03-19-11, 12:56 PM   #4
Gerald
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I heard from somewhere (I forget where) that the helmsman qualification has no actual in-game effect. Can anyone confirm this?
One of your officers should have Helmsman qualification, so you can order the speed, diving etc.In CR
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Old 03-19-11, 06:07 PM   #5
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I heard from somewhere (I forget where) that the helmsman qualification has no actual in-game effect. Can anyone confirm this?
Zero in-game effect.

You can test this yourself in a single mission or throwaway career. Your diving times, acceleration, turns, etc. are all executed the same way and at the same speed, no matter what helmsman qualifications are present.
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Old 03-20-11, 06:48 PM   #6
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Originally Posted by desirableroasted View Post
Zero in-game effect.

You can test this yourself in a single mission or throwaway career. Your diving times, acceleration, turns, etc. are all executed the same way and at the same speed, no matter what helmsman qualifications are present.
Thanks for the clarification

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