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Old 03-18-11, 03:21 PM   #11
brabham85
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Join Date: Dec 2010
Posts: 36
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Quote:
Originally Posted by frau kaleun View Post
I know when I first started looking at the mod, there were posts where people had taken selected ships and added them in small batches with favorable results.

Someone else may have better info on the process but I think all you need to do is:

1) Copy the data\Sea\**** folder for whichever ship you want to add from the mod to the data\Sea folder in your game directory.

2) Check in the data\Roster folders of the mod to see which nations' rosters contain a ****.cfg file matching that particular ship. Copy that ****.cfg file to the same nations' folders in the data\Roster directory of your game installation. (This should be relatively easy, the ***A ships are American, the ***B ships are British, IIRC only the ***X ships will show up in more than one nation's roster.)

3) Add a line to the EnglishNames.cfg file in the game's data\Sea folder for each ship you add, by class name:

T01A=Tanker
T09A=Tanker

etc., for whatever classes you add.
I did just that to solve those bizarre neutral-not-neutral ships...
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