![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#6796 |
Black Magic
![]() |
![]()
I never removed the old XO TDC Dialog box. It's still there. Click the XO's picture in the scopes to see it.
|
![]() |
![]() |
![]() |
#6797 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
|
![]()
He may have to click on the small icon located on the top right bar before he can see the XO's picture.
|
![]() |
![]() |
![]() |
#6798 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
|
![]()
ahh thanks...ill have to look again next time in in there. Dont remember seeing a picture of the xo, but i have clicked that picture up in the top right corner, thats how i got the book to show up at the left.
|
![]() |
![]() |
![]() |
#6799 | |
Black Magic
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#6800 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
|
@ TDW - dials
Quote:
Though, I'd like to go a little further and ask if it would be possible to make a .py option to set the values with the mouse wheel (or zoomable)? Like he ones we already have, to set the draggable compass you set the value for the compass around degree by degree or like in the lovely HUD feature to set the values for the lens and the crosshairs with the mouse wheel. (the feature to do this in real time is teriffic). I like to use a screen rez. of 1920/1080 but of course there is one disadvantage - all dials become rather small and hard to set... I'm using the SH3 style so I already have set the .py to zoom the speed/course/depth to 350 to be more readable and that is good for those three but even so - I'm mostly thinking of the dials in the scopes. An option that makes it possible to choose this for all dials in the scopes screens I would appreciate very much. ![]() BTW, one remark about the 6.4.0 Test 10: I get my message box (at the bottom right corner) behind the SH3 dials I'm using... Haven't had that before this version ![]() Cheers Last edited by Silent Steel; 03-15-11 at 11:53 PM. |
|
![]() |
![]() |
![]() |
#6801 |
Swabbie
![]() Join Date: Apr 2010
Posts: 5
Downloads: 40
Uploads: 0
|
![]()
thanks a lot dark wraith your mod makes this game a lot enjoyable. while iwas playing sh3 i tried to make an attack disk from images but i could never understand how it works.
now i cant tell u how i got excited when i saw your attack disk and its documentation really great work. but what ever i did i could not make compass rose move , by that i mean its not moving looks like its tuck. what may i bee doing wrong. |
![]() |
![]() |
![]() |
#6802 | |
Black Magic
![]() |
![]() Quote:
I'm redoing the attack disk to use the mousewheel as the device to control movement of it vice keyboard. |
|
![]() |
![]() |
![]() |
#6803 |
Swabbie
![]() Join Date: Apr 2010
Posts: 5
Downloads: 40
Uploads: 0
|
![]()
Thnaks for your fast reply but what i am trying to say is its not following my heading , whatever my heading is it stays always same N to 180 .
|
![]() |
![]() |
![]() |
#6804 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
|
![]()
Only between 0 and 1,
__________________
![]() |
![]() |
![]() |
![]() |
#6805 |
Black Magic
![]() |
![]()
just downloaded my own mod and looked at the code for this. I changed the way the compass rose worked some versions ago. It is no longer tied to the heading of the uboat but rather controlled by keys - the Q and E keys. Shift + Q or E to increase/decrease faster.
|
![]() |
![]() |
![]() |
#6806 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
|
![]()
ill have to look and see if i have that mod installed all though i dont think i do. Dont think i have any of reapers mods installed.
But yeh i dont have a picture i just have that book...its red color and has german writing on the front of it. It works just fine but i cant just hit L to move it out of the way... And tho i love using the dials, everytime i mouse over them they move on me and then i miss because i didnt notice the AOB move or the speed. EDIT: oh yes i do have that mod installed because it says nightvision...so i thought it was for night vision lol...ill take it off and see how it goes Last edited by sirbum69; 03-16-11 at 05:52 PM. Reason: found answer |
![]() |
![]() |
![]() |
#6807 |
Black Magic
![]() |
![]()
You can make the Speed and AOB TDC dials persists by clicking the red button attached to them. This will also make them persist across stadimeter uses.
|
![]() |
![]() |
![]() |
#6808 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
|
![]()
persist as in you mean they wont change unless i actully change them? I just figured the dials changing was a glitch from mousing over them
|
![]() |
![]() |
![]() |
#6809 |
Black Magic
![]() |
![]()
They twitch because of the way the mod works with them. It's something I had to do to make them able to persist across stadimeter calls. If you mouse into them and set the dial to what you want and then mouse out and click it's red dial it will 'save' the dial's value in the TDC.
|
![]() |
![]() |
![]() |
#6810 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]()
i run the same version and no CTDs on my side... i started new campaign manny times to run some tests and everything is fine
|
![]() |
![]() |
![]() |
Tags |
dbrn, favorite, new ui |
Thread Tools | |
Display Modes | |
|
|