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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 126
Uploads: 0
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Yesterday happened to me that damage in the u-boat after I sank a ship.
I sank a Cimmaron Class Tanker. After 1 min. i heard all my crew go crazy. ![]() I was asking myself what caused that. I was at 1400 of the ship, aprox. Is that collateral effect normal TDW? Thanks for your work and sorry for my bad english again ![]() PS. Actually using v. 0.0.14 |
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#2 | |
Black Magic
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![]() Has v0.0.14 solved the mysterious damage to sub problem from the secondary explosions? If some are still experiencing damage, would you be willing to run a test version so I can see if it is infact the mod causing damage to your sub? This test version will cause columns of water to rise everytime the ship you have targeted takes damage from fire or from secondary explosions. Then if you take mysterious damage you can quickly external cam out to see if you see columns of water rising around your sub or not. |
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#3 | |
Navy Seal
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and when it gets one of those 2nd explosions, I take damage. As this is a test mission only, there are no aeroplanes. |
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#4 | |
Black Magic
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#5 |
Navy Seal
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Paste to singlemission folder
http://www.gamefront.com/files/20123307/SM20.7z I was looking for weak spots in ships, so I put one torp directly under the funnel in each ship (torp depth 1.3m). While watching for fire damage etc, 2nd explosions would cause damage. This happened also when sinking, if there were more explosions. Range is 1.5 to 1.5km |
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#6 | |
Black Magic
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#7 |
Navy Seal
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The Cimerron and I think one other.
Not sure which one. |
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