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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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![]() Quote:
Thank you so much for your help. 1. I hear nothing, as I dive to 30m, and always manually check for sounds..not sure if his experience level would interfere with a manual check. But the engine of my sub is not even picked up before it stops at my order to. 2. In torpedo mode. I look through the periscope, tell him to target the nearest ship, in my pre upgrade the man would lock onto the nearest ship and it was locked in the periscope for me and at it heading in relation to me. Not the end of the world but I see it as a bug and would like to fix it. Thank you for responding and taking the time to help me John |
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#2 | ||
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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Quote:
Imagine, you're looking through the scope, and order Weps to target the nearest ship. He can either push you out of the way, or just spin the scope around with your face still attached to it. It's very unrealistic as there was only one person using the scope at a time, and that was usually you. |
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#3 |
Stowaway
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There are no bugs in GWX.
Only WTH's? and WTF's? ![]() |
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#4 |
Chief of the Boat
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Deja Vu Jeff.....Deja Vu
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#5 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Am I to take this a serious post or are you taking the piss out of me?
I will wait for an answer before I continue with my reply as I would not like to assume your intent. However, if someone is on a learning curve, as I am, asks a simple quesion I would expect to get an answer...or not if ou dont wantg to assist..but not one that seems to ridicule. John Quote:
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#6 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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Not ridicule, just a sense of humor. And the game doesn't model your own ship sounds via hydrophone I believe.
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#7 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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#8 |
Stowaway
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Many of the 'so called Bugs' credited to GWX are infact stock SH3 bugs.
We (And I do mean all the people here at SubSim) take hours if not days to help others. At times we do post something as I did. It was not intended to insult or take your 'piss' away. How about I just totally ignore you? Would that make things all kissy kissy? Or would you rather I insult you and and call you names? Lighten up Mate. Have a Beer or something and roll on. |
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#9 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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#10 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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![]() Quote:
At the end and begining of most of my posts I alway thank in advance as I am aware of the help given to learners on this forum, the same help I give to others on other forums. I mod on another forum and give hours there also, so I am aware of the volunteer status. I am fine thank you very much..no need lighten up. I responed to a post by someone else...I wasn't being nasty in any way...all I did was ask a question because it appeard that way. No harm done, it was a question and I got an answer...no biggie. |
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