![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() I know little about modding, but I can tell you what is in the documentation for RFB. The Real Fleet Boat has a damadge model that is based on the flooding of compartments. It often takes quite a while for ships to sink, but not always (there are 'critical hits' sometimes). Shelling a ship, often causes fires, but does not sink them, unless there are a significant number of hits near the waterline. This can seem odd, as it is possible to have raging fires aboard a ship, which means very little. The fires are essentially eye-candy here. I hope this answers part of your question. |
![]() |
![]() |
![]() |
#2 | |
Black Magic
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() I just wrote a offhand description of the RFB damadge model. |
![]() |
![]() |
![]() |
#4 | |
Black Magic
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() OK, good to know. |
![]() |
![]() |
![]() |
#6 |
Machinist's Mate
![]() Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
|
![]()
Thanks for the nice improvement, I'll check it out.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|