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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Ocean Warrior
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![]() Personally, I think if you keep in mind that there are differences between playing a game and real life that what works in a game is not always a good idea outside, a lot of negative influencing can be eliminated; Don't go driving outside with the same mindset you would have doing laps around a virtual race track.
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#17 |
A long way from the sea
Join Date: May 2005
Location: Iowa
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As a converse to your argument, GR, I loved aircraft before I learned to fly, armor before I worked in Bradleys... in both cases, long before sims existed for me to virtually play in 'em. Sims gave me an increased respect for people who use the things simulated for real, but I harbor no illusions - playing F/A-18 for Falcon 3 did not make me a carrier pilot, any more than playing Grand Theft Auto - Vice City made me a criminal.
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At Fiddler’s Green, where seamen true When here they’ve done their duty The bowl of grog shall still renew And pledge to love and beauty. |
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#18 | ||||
Subsim Aviator
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If a person is influenced in ANY sense - the racing simulation has had SOME effect on them. besides the question was "Do racing sims negatively effect driving habits?" NOT "Do racing sims influence skill?" of course, as i said... i think that a driver who frequently plays racing simulations DOES experience both negative and positive influences from his experiences in the simulator. Quote:
two people come in for day one introductory flying lessons. Person A knows what an airplane is, and has even been a passenger a few times before, but thats the limit of their experience. Person B is an avid flight simulator enthusiast with a yoke and pedals at home and perhaps thousands of "play hours" as anyone might expect... Person A performs the prescribed tasks with moderate difficulty and a desire to learn more and understand an thus signs up for lessons. They attend their training sessions for about 7 months and acquire a private pilot's certificate. Person B on the other hand, knows technical lingo. he knows the names of the flight instruments and how to interpret their indications, He understands the effects of the flight controls and has a somewhat advanced understanding of what he is trying to accomplish. But he also has some bad habits that have been picked up and reinforced by the flight simulator experience he has. he tends to stare at the instrumentation rather than pay any attention to whats going on outside. if he has rudder pedals at home he is heavy on ruder input... if he has no pedals at home, he uses NO rudder at all. eventually he signs up for lessons and receives his license after 60 days of training. I have seen this exact scenario a dozen times. Quote:
![]() love you too ![]() EDIT: i think susceptibility to the influence of racing sim on driving habit is directly related to personality type. Quote:
Drivers who play racing games are: 15% more likely to make an insurance claim 23% more likely to take risks 23% more likely to suffer road rage when compared to drivers who do not play racing sims the list includes other things more likely to speed, get pulled over by the police, crash a vehicle etc i think a more in depth study would be required, however i think the findings will be much the same. Dont get me wrong- Racing sims are among my favorite games despite the fact that i have not played one in years... its just that im open to the possibility - nay - the extreme probability that racing games influence a drivers decision making and habits.
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#19 |
Ace of the Deep
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Well classing overtaking at risk, is a bit troublesome I have to say, while I can remember one risky overtaking maneuver I've done (trying to overtake a car, a truck and a truck with a trailer at once), the rest have all been in circumstances I wouldn't classify as risky (3/4 of a km no car in the oncoming lane in sight).
That one risky maneuver gave me a quite a scare tho, I wouldn't do something like that ever again, I had to pull in behind the truck with the trailer, otherwise it would've been goodbye. |
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#20 | |
Rear Admiral
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My dad would let me drink a beer when we went fishing, cook outs after I was 16, always said if I needed to smoke or try something to let him know and we could do it together and discuss it without punishment. A parent doing this correctly can get a good end result. |
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#21 | |||
Ocean Warrior
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#22 | |
Subsim Aviator
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Believe it or not, several students of mine had never heard of microsoft flight simulator and were elated to discover that there was something that would allow them to practice at home.
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#23 | |
Wayfaring Stranger
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#24 |
Wayfaring Stranger
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Interesting. How exactly did it help you GR? I've read that sims main benefit is learning checklists and procedures, not so much the "feel" of flying.
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![]() Flanked by life and the funeral pyre. Putting on a show for you to see. |
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#25 | |
Subsim Aviator
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Things like that.
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![]() Last edited by GoldenRivet; 03-03-11 at 03:36 AM. |
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#26 |
Soaring
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Feel of flying you cannot get from staring at a monitor. But you can study and learn the way complex instruments are meant to work and present their information, and you can learn to make sense of what you read on the instruments. You can also learn to navigate and fly by instruments. On flying, you can at least get a theoretic understanding of what the plane will do and behave like if you do this or that with the stick and pedals (for example slipstreaming and crosswind landing).
In other words a simulation can be a wonderful animated illustration of what the theory book tries to explain in many abstract words. Seeing is believing, and a single animation can say so much more than a hundred pages.
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If you feel nuts, consult an expert. |
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#27 | |||
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
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or, How you do something, not necessarily How good you are at doing it ![]() Anyway just wanted to clarify that... Carry on...
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#28 |
Subsim Aviator
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obviously a definitive scientific study would be needed to determine whether or not racing games have any impact on a persons driving habit.
my opinion is that, in most -not all- cases, driving games do have some impact on a persons driving habits. i think that the susceptibility a person has to experiencing those influences depends on several factors like age, exposure and personality type
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