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Old 03-01-11, 12:13 AM   #1
HanSolo78
Sea Lord
 
Join Date: Apr 2005
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Hi TDW!

I´ve got one question relating the targeting acurracy... a few days ago I tried a wolfpack mission from your MO mod I realized that the destroyers could make 80% hit from about 6-7000 meters! Could the be changed like to SH3 where they only could hit about 3000 meters?
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Old 03-05-11, 03:34 PM   #2
dcb
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Default Friendly AI behavior?

Well, maybe I've posted this:
http://www.subsim.com/radioroom/show...&postcount=448
in the wrong thread. Sorry for it.

I'll ask the same questions here, which seems to be the appropriated thread for it. No spam intended, just trying to get an answer to a question, if anyone knows it.

Q: Do friendly naval (not air) units respond to the player's contact reports?

Because in a test mission I created, with my sub near an enemy freighter and an AI uboat some 10 km away, when I radioed the contact report, the other uboat did not react at all.
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Old 03-05-11, 03:52 PM   #3
Zedi
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The AI sub is pretty dumb, but most of the time they respond if they are close to you. Happened to me twice, booth time made my reports because I was out of ammo and so I was very frustrated. First time a wolfpack jumped in and sunk my target, second time a destroyer.

Also, make sure ur AI sub is not in docked state and speed not set to 0. Also she need to have a waypoint and maybe most important ... make it an elite unit.
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Old 03-05-11, 07:11 PM   #4
dcb
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Thanks for the hint. Indeed, the secret is that the AI sub must be moving between 2 waypoints. Then it attacks at full speed and submerges near the target. If it's stopped, even if not docked, it won't start moving towards the target. It will just sit there, doing nothing.


Quote:
Originally Posted by Magnum View Post
The AI sub is pretty dumb, but most of the time they respond if they are close to you. Happened to me twice, booth time made my reports because I was out of ammo and so I was very frustrated. First time a wolfpack jumped in and sunk my target, second time a destroyer.

Also, make sure ur AI sub is not in docked state and speed not set to 0. Also she need to have a waypoint and maybe most important ... make it an elite unit.
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Old 03-15-11, 08:58 AM   #5
Jaguar
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Having troubles with IRAI. When near a port (less than 100km inbound/outbound) I´ve got lots of CTDs, so many I have to disable IRAI and re-enable only at a distance from said port. Sometimes it happens near a large convoy (big group of ships) also.

Using few mods, the only one which conflicts with IRAI is Historic Specifications 1.4, and disabling it doesn´t help. Does somebody have any clue what´s happening?
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Old 03-15-11, 09:01 AM   #6
TheDarkWraith
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Quote:
Originally Posted by Jaguar View Post
Having troubles with IRAI. When near a port (less than 100km inbound/outbound) I´ve got lots of CTDs, so many I have to disable IRAI and re-enable only at a distance from said port. Sometimes it happens near a large convoy (big group of ships) also.

Using few mods, the only one which conflicts with IRAI is Historic Specifications 1.4, and disabling it doesn´t help. Does somebody have any clue what´s happening?
I find it very hard to believe that IRAI is the cause of your CTDs. One reason is because of the time that this mod has been in use and no CTDs reported of it. Two, the mod only changes the behavior/tactics of the AI and nothing else. So to say I'm quite puzzled would be an understatement
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Old 03-15-11, 09:15 AM   #7
Jaguar
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Quote:
Originally Posted by TheDarkWraith View Post
I find it very hard to believe that IRAI is the cause of your CTDs. One reason is because of the time that this mod has been in use and no CTDs reported of it. Two, the mod only changes the behavior/tactics of the AI and nothing else. So to say I'm quite puzzled would be an understatement
Thx TDW, I´ll do some more tests tonight and report. It looks like some memmory or video card issue, something like my rig being unable to handle to many ships together. Just guessing though. I know as much in programing as a healthy oyster.
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Old 03-15-11, 09:08 AM   #8
Trevally.
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I had something similar,

Lots of mods running and when I met 2 convoys at same time, CTD.
I reloaded a save just prior with no mods and no CTD.

I then went through my mod list removing then to discover
that the system heavy mods were causing it in my game.

I could disable SSteel and Enviro to get past that point
in the map where 2 convoys met. This would also happen to me
when close to a busy port.

For a while I put up with this - then bought a new PC

If you are using a 32bit system, try the fix posted by TDW for
the ram switch.
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Old 03-15-11, 09:19 AM   #9
Jaguar
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Quote:
Originally Posted by Trevally. View Post
I had something similar,

For a while I put up with this - then bought a new PC
I´m afraid I have to do the same . The video card specially is now quite old.

Quote:
If you are using a 32bit system, try the fix posted by TDW for
the ram switch.
Would you please post a link?
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