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Old 02-26-11, 05:06 AM   #1
Sepp von Ch.
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Quote:
Originally Posted by Obelix View Post
I think this is a problem in the \Data\Roster\Names.cfg. When I was about a mega-mod I noticed a big difference in this file from different mods. In the mega-mod this file works fine, because I copied the contents of this file in accordance with the requirements for the mega-mod.

What should I do if I want to use your mod reaper7? Or do I have to go back to version 2.2?
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Last edited by Sepp von Ch.; 03-21-11 at 05:29 AM.
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Old 02-26-11, 06:54 AM   #2
reaper7
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Quote:
Originally Posted by Obelix View Post
I think this is a problem in the \Data\Roster\Names.cfg. When I was about a mega-mod I noticed a big difference in this file from different mods. In the mega-mod this file works fine, because I copied the contents of this file in accordance with the requirements for the mega-mod.
Quote:
Originally Posted by Josef von Posorschitz View Post
What should I do if I want to use your mod reaper7? Or do I have to go back to version 2.2?
Yes the names.cfg is different from others - it was a method of getting the SH3 style recon manual working by reintroducing merchants into the manual.
But by deleting the roster folder that should not be un-installing the original name.cfg file.
Now I have noticed while modding that JGSME does not always remove all the files when you disable a mod - this may be happening with the names.cfg.

What you can do in enable my MOD via JGSME and then manually copy a names.cfg from TDW's mod that you have overwriting the Data\Roster\Names.cfg file with a good version.
Give that a Try .

Quote:
Originally Posted by heidelbergensis View Post
O.K. , I see now. Thanks a lot for your work, it´s the best set of scopes and RAOFB available now.
Cheers Mate. Thanks to Makman94's advice I have gotten the scopes fully set up to The ingame Degrees system and also to be fully Authentic to the actual scopes used. These are fully tested at 16:10 aspect ratios. I have yet to test other aspect rations in case the cameras.cam file needs updating for them.

But these scopes and RAOBF will work 100% accuratly at 16:10 Ratios
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Old 02-26-11, 07:16 AM   #3
Sepp von Ch.
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Quote:
Originally Posted by reaper7 View Post
What you can do in enable my MOD via JGSME and then manually copy a names.cfg from TDW's mod that you have overwriting the Data\Roster\Names.cfg file with a good version.
Give that a Try .
1) In what folder of TDW´s UI mod can I find "Names.cfg"? In TDW´s UI mod is not "Roster" folder as in your mod. I can not find Names.cfg in TDW´s UI mod. Please help..





2) Would be possible to change the blue color to black or brown (same color as the font)? The blue does not realistically ...
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Old 02-26-11, 09:14 AM   #4
reaper7
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Quote:
Originally Posted by Josef von Posorschitz View Post
1) In what folder of TDW´s UI mod can I find "Names.cfg"? In TDW´s UI mod is not "Roster" folder as in your mod. I can not find Names.cfg in TDW´s UI mod. Please help..





2) Would be possible to change the blue color to black or brown (same color as the font)? The blue does not realistically ...

Heres one : http://rapidshare.com/files/449935436/Names.rar

Will change colour to black
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Old 02-26-11, 11:26 AM   #5
Sepp von Ch.
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Quote:
Originally Posted by reaper7 View Post
Thanks reaper7 for the file, but unfortunately it did not help. I did it according to your instructions, but I still have the same problem ...


With your new UI mod vers. 3.1:


With your previous version 2.2:


In musem when I go to the tanker Cimmaron:

- with your new version 3.1-> CTD
- with your previous version 2.2->no problem


Quote:
Originally Posted by reaper7 View Post
Will change colour to black
Thank you.
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Last edited by Sepp von Ch.; 02-26-11 at 12:38 PM.
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Old 02-26-11, 03:03 PM   #6
reaper7
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Quote:
Originally Posted by Josef von Posorschitz View Post
Thanks reaper7 for the file, but unfortunately it did not help. I did it according to your instructions, but I still have the same problem ...


With your new UI mod vers. 3.1:


With your previous version 2.2:


In musem when I go to the tanker Cimmaron:

- with your new version 3.1-> CTD
- with your previous version 2.2->no problem




Thank you.
No worries, we'll figure it out
Can you list the actual file conficts that JGSME reports when adding those ship mods. Would be good to know which files to look at in my UI to track the problem down
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Old 03-22-11, 03:24 AM   #7
Sepp von Ch.
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Thank you so much, Obelix, for your willingness! I'll try to get back from patrol to the bunker.
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Old 03-21-11, 04:02 PM   #8
Sepp von Ch.
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I regret (though I respect that you do not have time), because I use your UI mod from the outset and I think it's great.
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