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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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Changing crew members for many chances: Injuried in accidents or raids,
promotions, "send to East Front", desertions, .....There are many posibilities and give a new angle between patrols. |
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#17 |
Ensign
![]() Join Date: Oct 2005
Posts: 222
Downloads: 48
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Here is an idea for a future release of Sub Commander:
I plan on playing a campaign from the 9/39 until the very end of the war (I'm only at 5/1940 now). But I’m using the Sub Commander features 1) realistic careers and 2) Career starting date. So when one captain dies/retires I move on to the next captain until the war ends. So instead of transferring crew in IF your old captain retires you have your new captain transfer in and take over the U-Boat and crew? I’m sure it happened in RL. PS: Lost another crewmen to being drunk and disorderly... Sure I told them to celebrate after we got that anchored taskforce but come on!?!?!? ![]()
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You can never put too much water on a nuclear reactor... |
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#18 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#19 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#20 |
Ensign
![]() Join Date: Oct 2005
Posts: 222
Downloads: 48
Uploads: 0
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After I read my post I realized you sorta can already change captains with Sub Commander. It would take a little work on the players part but if you copy all the names, ranks, medals and qualifications of every member of your crew using the edit crew feature you can pop them into your new crew (at least I think you can).
You can also keep the same U-Boat number. I suppose if you have any points from the naval accademy you can probably re-vamp the U-Boat with all the stuff you added onto it (if any) to what it was from your first campaign.
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You can never put too much water on a nuclear reactor... |
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#21 |
Chief
![]() Join Date: Mar 2005
Posts: 320
Downloads: 0
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Needlam
Your suggestion is something has come up before, I know because I raised it. ![]() JScones indicated that it is to be included in the next(ish) version of SH3 Cmdr. ![]() There is a need to balance the number of crew could loose from this function in SH3 Cmdr. What do you all think should be the average and maximum num,ber of crew lost/ transferred between any 2 patrols? :hmm: |
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#22 | ||
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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#23 |
Chief
![]() Join Date: Mar 2005
Posts: 320
Downloads: 0
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Like the idea of returning crew; assuming that SH3 Cmdr could do that?
![]() JScones? ![]() |
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#24 |
Ensign
![]() Join Date: Oct 2005
Posts: 222
Downloads: 48
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Well, I did it. It sorta works. My first captain got transfered to training after 10 missions and a new captain arrived.
U-18 was U-19 for the first mission and all the sailors decided to play a trick on the new captain and tell him fake names but other than and an experience problem everything was okay (you can't update your crew until after the first mission). My first mission was awful but I'll chaulk it up to a captain and crew getting to know each other. ![]()
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You can never put too much water on a nuclear reactor... |
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#25 | |||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() I must stress, in case it is not obvious, that continuing a retired career with a new Commander is in fact the same as starting a *new* career, with the exception that you keep the same crew, sub, sub no and flotilla of the existing career. Ship tonnage will *not* roll over, as it is linked to the retired Commander. Your retired career will still exist in its own right. Your new career will start from patrol 1, with no ships sunk. Just wanting to set expectations as some people may be thinking that such a feature is linked to the sub or crew - but in reality it didn't work that way. ![]() FYI new research from Beery suggests that retired commanders were often replaced by the 1WO. So this may be part of the feature too. Quote:
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