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#7 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
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This CAN be done very simply !
Just load the .gr2 and .sim files for each harbor and add particle systems to chimney placeholders (some harbors have them, some others don't). For an example of exactly how to do it check out NARVIK harbor. I know for sure that one has factory chimney smoke. For harbors that don't have factories with chimney origin points you can just place the smoke particles on the house's origin point. |
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