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Old 02-20-11, 10:09 PM   #1
Sailor Steve
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Arcade game, I take as an insult, but since you mentioned the word superman, which I see as a superlative, so it is even, I did this just for fun, which you sure have figured out already.
No, I didn't figure that out. I apologize. I got tired of blowing things up just for fun about 20 years ago.
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Old 02-20-11, 10:24 PM   #2
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Note the complete lack of water where the Great Lakes are.
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Old 02-20-11, 10:32 PM   #3
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Note the complete lack of water where the Great Lakes are.
Least they have the topography mapped.... somewhat... I cna pick out the Cuyahoga, I think.... and is that the Genesee by your house there MN? the line running E-W. Thats the Black and Hudson running NS there....
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Old 02-21-11, 12:46 AM   #4
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Note the complete lack of water where the Great Lakes are.



Where was that terrain editor

*points at someone else other than himself*
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Old 02-20-11, 10:37 PM   #5
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No, I didn't figure that out. I apologize. I got tired of blowing things up just for fun about 20 years ago.


No... that can't be..... We need to get you some explosives and something cool to detonate. That always brings a smile to peoples' faces!
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Old 02-21-11, 12:43 AM   #6
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I bet I could try mixing some RDX in the chemistry labs.
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Old 02-21-11, 01:48 AM   #7
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No, I didn't figure that out. I apologize. I got tired of blowing things up just for fun about 20 years ago.
Steve! Easy no hard Felling from my or your party, and you do not need to apologize, but the funny thing of it all, was a arcade game, which I have not played for 25 years or more
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Old 02-21-11, 09:19 AM   #8
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Those great lakes missing makes me think of another error in SH3.
The map of the Netherlands is wrong. There are two large pieces of land that didn't exist yet during WWII. It is now our twelfth province, but one piece of it was created in '42 (so that's a little hard to incorporate in the game) and another piece of land was created in the 50's. It has little impact on the game, since your U-boat will never go there, but the look of the map still annoys me. Too bad Ubi didn't do a bit more research.
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Old 02-21-11, 10:58 AM   #9
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Those great lakes missing makes me think of another error in SH3.
The map of the Netherlands is wrong. There are two large pieces of land that didn't exist yet during WWII. It is now our twelfth province, but one piece of it was created in '42 (so that's a little hard to incorporate in the game) and another piece of land was created in the 50's. It has little impact on the game, since your U-boat will never go there, but the look of the map still annoys me. Too bad Ubi didn't do a bit more research.
The game maps are based on what I suspect is the SRTM data, a freely-available set of terrain elevation files taken by space shuttle radar. These were acquired in the late 90s, so that's why that represents a world that's obviously not from WWII.

The other thing of note is that SHIII only models water that is at sea level in the real world (again, as per SRTM data). This is why the great lakes are waterless - the real things are well above sea level. It's possible to edit them in, but the editing would be a little trickier than it initially looks. You'd have to lower all the terrain around them as well and remove things like rapids and the Niagara Falls - effectively making the waterways flat. The flat water modeling does make some sense though - the game mostly takes place in the ocean...
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Old 02-21-11, 01:30 PM   #10
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Originally Posted by CCIP View Post
The game maps are based on what I suspect is the SRTM data, a freely-available set of terrain elevation files taken by space shuttle radar. These were acquired in the late 90s, so that's why that represents a world that's obviously not from WWII.

The other thing of note is that SHIII only models water that is at sea level in the real world (again, as per SRTM data). This is why the great lakes are waterless - the real things are well above sea level. It's possible to edit them in, but the editing would be a little trickier than it initially looks. You'd have to lower all the terrain around them as well and remove things like rapids and the Niagara Falls - effectively making the waterways flat. The flat water modeling does make some sense though - the game mostly takes place in the ocean...
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Old 02-21-11, 05:29 PM   #11
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Thanks for the info, so that explains why it is problematic to realistically add the Great Lakes, but the pieces of land in the Netherlands I'm talking about are already below sea-level, infact, they used to be just that: sea. So just converting that wouldn't be that much of a problem. Not that it is particularly important though, just something I noticed.
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