SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-19-11, 04:59 PM   #1
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Drewcifer View Post
Right... a contact bearing 315... at 4000 meters. I need to have a base for my measure.. if I don't know the position of my ship I don't very well know the point to anchor my measurements from.

You guys are on a whole different level of thinking then me, I can follow and mark the bearings at intervals of time.. but when it comes to randomly drawing the line and then some how magically discovering a course heading and actual range, lol, I don't get it.
Where are you getting the 4000m from With no map updates you should not know range from you hydrophone.


You don't need to draw a "random line" with Kuikuegs new method.

Getting rid of all aids from your UI is a big step. But when you are used to it, you won't go back. it is like the step from auto to manual target. First few times its a bit scary, then its the normal
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 02-19-11, 05:21 PM   #2
Drewcifer
Commodore
 
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
Default

I would get the range to the target either by the stadimeter, or the wheel... counting tick marks. From there I establish the distance from my own sub.. make marks, run the stop watch, pull the chart, measure distance between marks, compare to chart, identify speed. Draw line thru marks, establish course. intercept. boom.
Drewcifer is offline   Reply With Quote
Old 02-19-11, 05:25 PM   #3
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Drewcifer View Post
I would get the range to the target either by the stadimeter, or the wheel... counting tick marks. From there I establish the distance from my own sub.. make marks, run the stop watch, pull the chart, measure distance between marks, compare to chart, identify speed. Draw line thru marks, establish course. intercept. boom.
sounds interesting - how you get the range by the wheel - i do not know this method - can you make a resume for me please

thanks
stoianm is offline   Reply With Quote
Old 02-19-11, 05:29 PM   #4
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Drewcifer View Post
I would get the range to the target either by the stadimeter, or the wheel... counting tick marks. From there I establish the distance from my own sub.. make marks, run the stop watch, pull the chart, measure distance between marks, compare to chart, identify speed. Draw line thru marks, establish course. intercept. boom.
Yes you are correct, with visual information, that is the best method.

You can get this info way in advance or in poor visibility using the four bearing.

For real navigation - your method will still work. Just make a mark on the chart and do as you suggest above. You do not need your boat on that map for this.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 02-19-11, 05:40 PM   #5
Drewcifer
Commodore
 
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
Default

Obviously your right.. your method allows hydrophone detection to give you all the info I would need visual contact for.

So its basically just a matter of me leaving my comfort zone.

Stoianm I'll try and come up with an explanation... it envolves the mast height.. actually hang on let me look I think I seen a picture thread for this exact thing once.. might be in the sh3 forum.
Drewcifer is offline   Reply With Quote
Old 02-19-11, 05:44 PM   #6
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Drewcifer View Post
Obviously your right.. your method allows hydrophone detection to give you all the info I would need visual contact for.

So its basically just a matter of me leaving my comfort zone.

Stoianm I'll try and come up with an explanation... it envolves the mast height.. actually hang on let me look I think I seen a picture thread for this exact thing once.. might be in the sh3 forum.
you mean using the ,,atak disck'' or ,,RAOFB'' - this is the wheel that are you talking about

if is this i know that method

thanks
stoianm is offline   Reply With Quote
Old 02-19-11, 05:47 PM   #7
Drewcifer
Commodore
 
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
Default

RAOBF wheel, its a simple effective tool to figure out alot of things without needing to do any math, just match up numbers. Simple.

I'd explain but short of a video I'm horrible at typing out tutorials.
Drewcifer is offline   Reply With Quote
Old 02-19-11, 05:53 PM   #8
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Drewcifer View Post
RAOBF wheel, its a simple effective tool to figure out alot of things without needing to do any math, just match up numbers. Simple.

I'd explain but short of a video I'm horrible at typing out tutorials.
O .. i see ... thank you Drewcifer... not need to explain ... i know how to use RAOFB for calculate everything (i have learned from the Trevally tutorial in game - this guy seems that made a tutorial for everything)... i was thinking that you speak of another wheel

thanks - really apreciate

cheers

Last edited by stoianm; 02-19-11 at 06:50 PM.
stoianm is offline   Reply With Quote
Old 02-19-11, 05:50 PM   #9
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

@ Drewcifer. Yes the methods you already use will still work.
The only new are will be long range contacts with hyrdo.
An easy fix for this is to charge the target. Just run straight at the hyrod bearing. Dip under check again and charge.
When you get to visual range - use the methods you use now. Just draw a mark on map and then draw your ranged bearings from it.

@stoianm, yes stadi and RAOBF wheel
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.