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Old 02-17-11, 11:41 PM   #1
mutantant
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Originally Posted by Ducimus View Post
Vanilla game issue.

Vanilla has LOTS of issues. Many will say, play vanilla first to get your feet wet and then D/L a mod.

My opinion is vanilla will traumatize a person to this game and make them never want to play it again. So D/L a mod right away, and avoid vanilla.

Large mods you'll want to investigate:
Fall of the Rising Sun (FOTRS)
Real Fleet Boat (RFB)
Trigger Maru Overhauled (TMO)
Game Fixes Only (GFO)

Look in the mod forum, their all there.
Absolutely agree, though I have played vanilla for a while, and have no mods installed as of yet. The game certainly has its share of bug and oddities.

Any chance any one of those mods would iron out this magic vibrating water issue? Cause its damn distracting once you notice it. Wish I could just ignore it, but I just can't once I notice it.
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Old 02-17-11, 11:44 PM   #2
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Any chance any one of those mods would iron out this magic vibrating water issue?
All of them will i think. This was one of the first hot issues that set off the community when SH4 was in its infancy. (one of the other ones being the "sub on rails" effect. Also fixed)
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Old 02-18-11, 12:04 AM   #3
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Sorry to but in, but I have to ask. What is the "sub on rails" effect?
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Old 02-18-11, 01:35 PM   #4
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Sorry to but in, but I have to ask. What is the "sub on rails" effect?
The sub is unaffected by the sea state. As the waves get higher the sub rides absolutely smoothly, as if "on rails", so the bow and stern might be inside two high waves while the midsection is in the air. Sometimes the entire sub will be out of the water.
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Old 02-18-11, 10:05 PM   #5
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The sub is unaffected by the sea state. As the waves get higher the sub rides absolutely smoothly, as if "on rails", so the bow and stern might be inside two high waves while the midsection is in the air. Sometimes the entire sub will be out of the water.
Ahh....
I thought it might be some kind of turning issue.
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Old 02-18-11, 07:12 AM   #6
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All of them will i think. This was one of the first hot issues that set off the community when SH4 was in its infancy. (one of the other ones being the "sub on rails" effect. Also fixed)
Sweet, I'll give them a whirl.

Damn these developers some times. Can't I buy a damn game that doesn't need people on Ye Olde Interwebs to fix their crap for them? How the hell does magic jiggling water pass the Q&A dept? In a SUB GAME? lol

I did try one mod which didn't help. The 'Real Environment Mod'. It sort of helped, as it generally smoothed out the water so the effect was less visible, but it was still there.

Thanks for the replies.
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Old 02-18-11, 08:23 AM   #7
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I've had that happen a few times also. Usually when I come out of high TC and am nearing a port. The water currents seem to move very rapidly.
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Old 02-18-11, 10:42 AM   #8
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You should be able to clear it out by hitting Cntrl-N while at the external cam, but this also resets the weather to clear.
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Old 02-18-11, 10:08 PM   #9
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Originally Posted by mutantant View Post
Damn these developers some times. Can't I buy a damn game that doesn't need people on Ye Olde Interwebs to fix their crap for them? How the hell does magic jiggling water pass the Q&A dept? In a SUB GAME? lol
I like the way you put that.
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Old 02-19-11, 01:50 AM   #10
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I like the way you put that.
Thanks - its just too true with PC games lately

So, since there are just so many interesting looking mods out there, anyone have a recommendation for a few compatible ones to use?

I am using ver 1.5 with the Uboat addon.

Basically my most desired change is the watter ripple bug - it really bothers the hell out of me. But enhanced realism, missions, depth charges that sound like they are actually blowing up under water , etc, would interest me. I like my simulations to be pretty close to the real thing.
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Old 02-20-11, 02:53 AM   #11
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I think most people here play either TMO+RSRDC or RFB+RSRDC. I happen to use RFB, but that isn't a slam against TMO. I like the game to be about as realistic as possible. Unfortunately, there are limits to what can be changed here. For me deviations in the historical campaign are not too bad, but the physics being messed up really bothers me.

Most of the late versions of the mods are for v1.5, so you're all set. Also, make sure you get the JSGME mod enabler to install them. It will save you a lot of trouble.
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Old 02-20-11, 03:51 AM   #12
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TMO, Tiger Maru Overhaul, RFB, Real Fleet Boats and FOTRS Fall of the rising Sun. are the most popular super mods. They fix many many things about the game and are really the only way to go. Better graphics, game play,user interface, etc. You really need one of them to enjoy the game.

GFO Game Fix Only is for the stock game and fixes a lot of problems.

TMO (emphasis on more challenging game play) and RFB (more a realism mod)are the most popular. All three are very good and what you play is more a personal preference. Best to try them all. With JSGME they are easy to change out.

RSRDC Run Silent Run Deep the Campaign changes the convoy and task forces to very realistic levels. All the big battles and convoys are matched to the real events. If you use this best study up on the big navel battles. Can be used with the other supermods.

I use TMO with or without RSRD. Just depends on how you like to play.

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