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#1 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Ya never could get it to balance proper....
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#2 |
Black Magic
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did you notice what an impact ship length and width do to depth keeping
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#3 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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interesting... i did look into historical lengths and widths, but remember not having to change anything... i certainly didn't focus on that being a cause of the depth keeping issue but makes sense now that i think of it
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#4 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Just a suggestion. Using the .sim files present in original Magnum Opus (not in the latest fix), I changed the submerged displacement to 770. In my game, it works great, the uboat levels at precisely the ordered depth, from PD down to 100 meters. I never had the chance to test it below this depth, as I am still stalking ships on the Eastern Approaches, but maybe you'll take it as a starting point.
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#5 | |
Black Magic
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