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Old 01-29-11, 07:51 PM   #1
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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The new version (v0.0.5) of MO will be released when TheGeneral completes his work on the icebergs for the campaign

This version will not be a patch but a complete version as there are so many having problems with installing patches.

@ Otto: as you using a 32 bit OS? If so, look back some pages here and you'll see something I posted about enabling more memory for the game. Something to try
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Old 01-29-11, 10:59 PM   #2
marleymen
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Quote:
Originally Posted by TheDarkWraith View Post
The new version (v0.0.5) of MO will be released when TheGeneral completes his work on the icebergs for the campaign

This version will not be a patch but a complete version as there are so many having problems with installing patches.

@ Otto: as you using a 32 bit OS? If so, look back some pages here and you'll see something I posted about enabling more memory for the game. Something to try
I tried enabling more memory in my XP 32 bits. But don´t know the Administrator password, and without that I can´t type the command. Any other way to enable more memory ?
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Old 01-30-11, 08:38 AM   #3
[501]Otto
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Quote:
Originally Posted by TheDarkWraith View Post
@ Otto: as you using a 32 bit OS? If so, look back some pages here and you'll see something I posted about enabling more memory for the game. Something to try
Thx mate, but it is not a 32 bits OS.
My fault, I did not list my specs
Windows 7 ultimate 64x
intel quad Q6600 2.4ghz
GeForce Gtx 285
Ram: 4 gbs
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Old 01-30-11, 12:32 PM   #4
Magic1111
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Location: Germany - Sailing on U-552 in North Atlantic
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Quote:
Originally Posted by TheDarkWraith View Post
The new version (v0.0.5) of MO will be released when TheGeneral completes his work on the icebergs for the campaign

This version will not be a patch but a complete version
Hi TDW !

That sounds very good !

But two questions:

1.) I think in the forthcoming complete version of MO (0.0.5) is the version 6.3.7 (Patch) from your GUI MOD then included, right ?

2.) What for Files from actually MO must I save, that I have in MO 0.0.5. the same color of underwater Look (or have you please an Download Link from the Original-MOD) ? Or you offer the underwater color MOD to "Optional MOD Folder" which comes with 0.0.5 for those who want the underwater color MOD ?!

Thanks for answer,
Magic
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Old 01-30-11, 01:59 PM   #5
stoianm
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Hi TDW,

I read somewhere on the forum that you made changes in TDW FIX to have the same results with ones from External Torp Reload Time - wamphyri mod.

I, and magic1111 also, want to enable this mod but i have conflicts with MO!

Is ok, or your MO reload the external torpedo in the same maner like External Torp Reload Time - wamphyri mod?

Thanks!
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Old 01-30-11, 02:41 PM   #6
Ruby2000
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Hi TDW,

which dds-file is the german-flag on the u-boat?

best regards and thanks

Ruby
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Old 01-30-11, 02:43 PM   #7
TheDarkWraith
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Quote:
Originally Posted by Ruby2000 View Post
Hi TDW,

which dds-file is the german-flag on the u-boat?

best regards and thanks

Ruby
from the included documentation file:

The .dds files used for the flags can be changed to whatever the user wants. See \SubFlags_0_0_6_byTheDarkWraith\data\Textures\TNor mal\tex' for the files used. As an example, the following .dds file is for VIIA flag 1: 7A_Flag_1.dds.
Breakdown of naming convention:
7A - type of sub
Flag - denotes for flag
_1 - denotes flag 1 (top flag)
_2 - denotes flag 2 (bottom flag)
Flag 1 is the top flag. Flag 2 is the bottom flag.
The flags have their alpha channels enabled so user can do some neat tricks with the flags (weathering, tearing, tattered look, etc.)
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Old 01-30-11, 03:30 PM   #8
Ruby2000
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Hi TheDarkWraith,

many thanks.

best regards

Ruby
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Old 01-30-11, 02:41 PM   #9
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by stoianm View Post
Hi TDW,

I read somewhere on the forum that you made changes in TDW FIX to have the same results with ones from External Torp Reload Time - wamphyri mod.

I, and magic1111 also, want to enable this mod but i have conflicts with MO!

Is ok, or your MO reload the external torpedo in the same maner like External Torp Reload Time - wamphyri mod?

Thanks!
MO and FX Update both have the external torp reload time set to the time recommended by wamphyri
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