SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-26-11, 05:42 AM   #1
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by kiwi_2005 View Post
I had the same thing happen with my first patrol up against the carrier taskforce, sunk the carrier but couldn't escape escorts knew exactly where I was, silent running, depth charges! Dead. Tried 3 times before just giving up. I had IRAI mod enable now I just run Ui boat /open Horizon & Environment 5 mods and can now get away from escorts, mostly.
If you change the setings in IRAI mod before activated you will have a lot more fun (runing with IRA enabled - in my opinion):

1. Go in IRA mod and open init.AIX (\data\Scripts\AI\init.AIX)

2. You wil have inside:

VISUAL_DIFFICULTY = 1.0;
HYDROPHONE_DIFFICULTY = 1.0;
RADAR_DIFFICULTY = 1.0;
SONAR_DIFFICULTY = 1.0;


3. Change with:

VISUAL_DIFFICULTY = 1.0;
HYDROPHONE_DIFFICULTY = 0.8;
RADAR_DIFFICULTY = 1.0;
SONAR_DIFFICULTY = 0.8;

(this TDW recomanded for ,,beginers,,)

4. Save

5. Enable the IRA mod


After that you can escape easyest for DDs.

If is still to ,,hard,, for you to play you can changes the 2 yellow lines (HYDROPHONE_DIFFICULTY = 0.8; and SONAR_DIFFICULTY = 0.8 with smallers values between 0.0 and 1.0

I also recomand to have the mod ,,AirTorpedoes,, installed after IRAI mod.

I tested almost all the mods from the forum. Belive me, you must to have these 2 mods installed!


stoianm is offline   Reply With Quote
Old 01-26-11, 07:24 AM   #2
Catfish
Dipped Squirrel Operative
 
Catfish's Avatar
 
Join Date: Sep 2001
Location: ..where the ocean meets the sky
Posts: 17,799
Downloads: 38
Uploads: 0


Default

Hello,
hey many thanks, i did not even expect an answer for my rant lol
Now i do not even have to search for the location ..
Will change this and see

Thanks and greetings,
Catfish
Catfish is offline   Reply With Quote
Old 01-26-11, 08:50 AM   #3
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Catfish View Post
Hello,
hey many thanks, i did not even expect an answer for my rant lol
Now i do not even have to search for the location ..
Will change this and see

Thanks and greetings,
Catfish
You wellcome mate!
stoianm is offline   Reply With Quote
Old 01-26-11, 11:46 AM   #4
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
Default

I have been checking out TDW's IRAI mod. From what I can see, the range of the passive/active sonar does not appear to differ greatly from stock. The big change is in the search and attack behavior and the length of time the escorts will keep searching for you after they lose contact.

The standard evasion tactic of going as deep as you can and using "silent running" to slowly crawl out of the area should still be the most effective. When you are deep, the escort's passive/active sonar cone is very small, so the escort would have to be practically on top of you to pick you up.
__________________
Bilge_Rat is offline   Reply With Quote
Old 01-26-11, 11:59 AM   #5
Catfish
Dipped Squirrel Operative
 
Catfish's Avatar
 
Join Date: Sep 2001
Location: ..where the ocean meets the sky
Posts: 17,799
Downloads: 38
Uploads: 0


Default

Quote:
Originally Posted by Bilge_Rat View Post
"I have been checking out TDW's IRAI mod. From what I can see, the range of the passive/active sonar does not appear to differ greatly from stock. The big change is in the search and attack behavior and the length of time the escorts will keep searching for you after they lose contact. ..."
Ahaa, ok - so it looks as if they have more patience and will show some ambition with that change - works very well i have to say ..


Quote:
... The standard evasion tactic of going as deep as you can and using "silent running" to slowly crawl out of the area should still be the most effective. When you are deep, the escort's passive/active sonar cone is very small, so the escort would have to be practically on top of you to pick you up."
Yeah, right. This is a destroyer exactly above me (i am close to the ocean bottom, running silent with some 0.7 knots or 50 revs at 160 meters), and when he throws the depth charges in a few seconde, two of them will explode left and right of my conning tower. It is a bit dark, but you see that he is right above me - would be the same at PD, or at 50 meters. They never fail, and this is his first run:






Greetings,
Catfish
Catfish is offline   Reply With Quote
Old 01-26-11, 12:10 PM   #6
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
Default

Quote:
Originally Posted by Catfish View Post



Yeah, right. This is a destroyer exactly above me (i am close to the ocean bottom, running silent with some 0.7 knots or 50 revs at 160 meters), and when he throws the depth charges in a few seconde, two of them will explode left and right of my conning tower. It is a bit dark, but you see that he is right above me - would be the same at PD, or at 50 meters. They never fail, and this is his first run:

TDW may have made them too good..
__________________
Bilge_Rat is offline   Reply With Quote
Old 01-26-11, 12:15 PM   #7
Catfish
Dipped Squirrel Operative
 
Catfish's Avatar
 
Join Date: Sep 2001
Location: ..where the ocean meets the sky
Posts: 17,799
Downloads: 38
Uploads: 0


Default

"TDW may have made them too good.. "

I tend to agree

But it still is a lot of fun, even if i will change the AI settings in harbour before my 3rd patrol.
I have exterior view set to onj for the gorgeous graphics, but i wonder why the red mark is not removed automatically, with TDW's mod. It is good for testing though ...

Greetings,
Catfish
Catfish is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:43 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.