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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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http://www.subsim.com/radioroom/show...171973&page=69 NOTE: is this mod perfect? NO WAY. It will continue to evolve as I learn more about the files and the game itself. Does the mod contain any bugs or errors? I hope not but to say it doesn't would be foolish. I will address errors/bugs as users find them and post them in my AIs thread. NOTE: this mod can be customized by editing the \data\Scripts\AI\init.AIX. I went to great lengths to make it user customizable and for testing different setups/configurations (testing) Although it is setup for the complete beginner to use the AI difficulty might be too much for the beginner. You can adjust the AI difficulty by editing the following file \data\Scripts\AI\init.aix. Find the following section: ###################### Difficulty parameters #################### # Note: difficulty is in range 0.0 - 1.0 with 0.0 being no difficulty (sensor doesn't exist) # for non-merchants VISUAL_DIFFICULTY = 1.0; HYDROPHONE_DIFFICULTY = 1.0; RADAR_DIFFICULTY = 1.0; SONAR_DIFFICULTY = 1.0; # for merchants VISUAL_DIFFICULTY_MERCHANT = 1.0; HYDROPHONE_DIFFICULTY_MERCHANT = 1.0; RADAR_DIFFICULTY_MERCHANT = 1.0; SONAR_DIFFICULTY_MERCHANT = 1.0; Difficulty is from 0.0 to 1.0 with 1.0 meaning 100% difficulty. I recommend adjusting only the highlighted values. If you are a beginner I would recommend values of 0.8-0.85 for those highlighted. If you are an intermediate I would recommend 0.85-0.9 for those values. If you are an expert I would recommend 0.9-1.0 for those values. |
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#2 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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I had the same thing happen with my first patrol up against the carrier taskforce, sunk the carrier but couldn't escape escorts knew exactly where I was, silent running, depth charges! Dead. Tried 3 times before just giving up. I had IRAI mod enable now I just run Ui boat /open Horizon & Environment 5 mods and can now get away from escorts, mostly.
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#3 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
1. Go in IRA mod and open init.AIX (\data\Scripts\AI\init.AIX) 2. You wil have inside: VISUAL_DIFFICULTY = 1.0; HYDROPHONE_DIFFICULTY = 1.0; RADAR_DIFFICULTY = 1.0; SONAR_DIFFICULTY = 1.0; 3. Change with: VISUAL_DIFFICULTY = 1.0; HYDROPHONE_DIFFICULTY = 0.8; RADAR_DIFFICULTY = 1.0; SONAR_DIFFICULTY = 0.8; (this TDW recomanded for ,,beginers,,) 4. Save 5. Enable the IRA mod After that you can escape easyest for DDs. If is still to ,,hard,, for you to play you can changes the 2 yellow lines (HYDROPHONE_DIFFICULTY = 0.8; and SONAR_DIFFICULTY = 0.8 ![]() I also recomand to have the mod ,,AirTorpedoes,, installed after IRAI mod. I tested almost all the mods from the forum. Belive me, you must to have these 2 mods installed! |
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#4 |
Dipped Squirrel Operative
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Hello,
hey many thanks, i did not even expect an answer for my rant lol ![]() Now i do not even have to search for the location .. Will change this and see ![]() Thanks and greetings, Catfish |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#6 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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I have been checking out TDW's IRAI mod. From what I can see, the range of the passive/active sonar does not appear to differ greatly from stock. The big change is in the search and attack behavior and the length of time the escorts will keep searching for you after they lose contact.
The standard evasion tactic of going as deep as you can and using "silent running" to slowly crawl out of the area should still be the most effective. When you are deep, the escort's passive/active sonar cone is very small, so the escort would have to be practically on top of you to pick you up.
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#7 | ||
Dipped Squirrel Operative
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![]() Quote:
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![]() ![]() Greetings, Catfish |
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