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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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#2 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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To TDW:
Would it be possible for you to add the "wasserbomben soundfix" mod to your mega mod? I tried to enable it but there's a conflict with SH.SDL. Thread is here: http://www.subsim.com/radioroom/show...=1#post1582871 Thanks for you excellent work ![]()
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#3 |
Ace of the deep .
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Seems to me instead of having TDW UI mod and IRAI mod and mega mod and try to put real navigation mod with mega mod but first patch UI mod then put navigation mod with mega mod......AAAAAAHHHHHHHH. Maybe a mega mod beginner and a mega mod hardcore with manos scopes and real navigation already in the hardcore .
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#4 | |
Frogman
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Ahhhh......well said sober. All this is getting a wee bit complicated not too mention frustrating.
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Bird Lives! |
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#5 |
Mate
![]() Join Date: Jun 2005
Location: Ireland
Posts: 53
Downloads: 370
Uploads: 0
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I'm trying to install this mod but SH5 crashes after selecting a mission and just as I am about to enter it. I am guessing I am not configuring it properly.
The only MOD I have enabled is Magnus Opus with Patch 2. To install, I copied the contents of Patch 2 into the v001 folder (overwriting the files within), then enabled with JSGME. I am not running any other mods. Perhaps I should enable v001 with JSGME then enable Patch 2 with JSGME (however they both use the same folder name). Running Win 7 x64, 6GB Ram, GTX470 GPU, UAC disabled. Any advice? [EDIT] I've tried running without Patch 2 (ie just v001) and getting the same result. [EDIT] Bah..have just tried running SH5 stock and it's crashing also...something has gone wrong with my install it seems. Will re-install and try again. Last edited by kraszus; 01-26-11 at 07:54 AM. |
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#6 |
Silent Hunter
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Hi !
Are these two MODs with MO compatible? ![]() http://www.subsim.com/radioroom/show...48#post1316448 http://www.subsim.com/radioroom/showthread.php?t=166121 I think these MODs are not included in MO ?! Or I don´t need these two MODs, because there are better / newer / other MODs in MO included ? ![]() Thanks for help, Magic ![]() |
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#7 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I think it is not a problem to install this 2 mods - perhaps you will have conflicts only with SteelViking's Interior Mod v1.2 (wich is incorporate in the megamod). These 2 mods are diferent from other mods and i do not think there are better / newer / other MODs included |
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#8 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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hi kraszus, Maybe you must to start a new campaign. Enable the mod in the way that you did before (only patch 2) and after that start a new campaign. |
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#9 | |
Mate
![]() Join Date: Jun 2005
Location: Ireland
Posts: 53
Downloads: 370
Uploads: 0
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Have uninstalled the redistributable and all back to normal ![]() |
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