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#1 | ||
Silent Hunter
![]() Join Date: Jun 2004
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For a torpedo attack, just fire from inside no-escape range. (Or, if you want to stay away from ASROCs, fire from under the layer, if available, outside ASROC range and let the torps get close... works best if the target speed is relatively high, if it's slow it might be listening under the layer on its TA). Get a little closer if you're using wakehomers and expect to lose one weapon to the Nixie if you're using acoustic homing. There really isn't anything special about the Burke, from the point of view of a submarine. It's just like any other warship armed with SAMs and ASROCs. Quote:
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#2 |
Samurai Navy
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#3 | |
Navy Seal
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Current units... hmmm.... a saturation attack of Brahmos missiles comes to mind. Or a large number of surface ships (like 30+) firing YJ-83s. 2 or more AEGIS ships makes for a tough nut to crack, AEGIS ships are sort of like Excalibur, armies and nations tremble at its mention for good reason... ![]() A container ship with Klub missiles from inside the AAW screen comes to mind as well if you are feeling sneaky... ![]() You could also slug it out, make wave after wave of attacks from outside of SAM range with air launched standoff missiles (N-27s, KH-65s etc) and deplete the VLS cells. Its not pretty but it works. ![]() |
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#4 |
Grey Wolf
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When attacking another unit always keep in mind "What is its main job and what are its capabilities". Now the AEGIS Ships are designed as main AAW defenders if you shoot at it with missiles you fight it on its own turf - bad idea. Instead attack it with torpedos - the more the merrier. Your chances are a lot higher doing that.
As far as missiles are concerned ... lots of em from different angles arriving at the same time ... that should work. But I cant emphasize enough the fact that missiles should not be your primary choice against AEGIS ships. |
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#5 | ||
Samurai Navy
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I also noticed that in a combat situation regarding a CVN CSG, FFGs are the first to go, as the Oliver Hazard Perry-class FFG is an aging platform and has little defense, if all, against ASMs particularly super-sonic ones. All it has is a single-armed Mk 13 missile launcher forward, and one Phalanx CIWS aft. That's it. Not to mention that the FFGs resistance against damage is like a boxer with no chin. ![]() Anyway, the best weapon to use is the torpedo, I agree. But the CSG's ASW capabilities are fairly good and combine the fact of escorting SSNs, it'll be a tough nut to crack. ![]() Quote:
![]() Last edited by Kaye T. Bai; 01-23-11 at 04:29 AM. |
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#6 | |
Silent Hunter
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...not in DW.
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#7 | |
Navy Seal
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Under the waterline the FFG-7 is to sensors what the AEGIS ships are above the waterline. |
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#8 | |
Silent Hunter
![]() Join Date: Jun 2004
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That being said, I haven't put the BrahMos on any aircraft yet, although I will as soon as I read that the air-launched version has reached IOC. Right now the weapon that comes to mind is the Kh-31A, which is a miniaturized version of the SS-N-22. It's carried by Russian and Chinese Flankers. You're still better off using the more traditional approach of surface ships/SSGNs to hit a CSG, mostly because the aircraft AI is horrible. With either approach, saturation is key, and the designer is going to need to do a few tricks to maximize the # of missiles in the air at a time. EDIT: And as TLAM mentioned, we'll have Su-34s armed with Alphas the next release.
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![]() Last edited by Molon Labe; 01-24-11 at 01:49 PM. |
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#9 |
Swabbie
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I dont see how the AS4 couldnt beat AEGIS. IT can in fleet command NWP when fired a lot.
Regardless,i recommend the KH-15S. It goes 3200+ knots. |
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#10 |
Silent Hunter
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It cruises at very high altitude, it's very large, and it radiates from a long way off. Impossible not to see coming, and plenty of time to shoot it down.
Interesting about the KH-15S. I don't see it being much more effective, but carrying 10 instead of 3 can make a difference. I may have to designate the existing Backfire Tu-22M2 and add a -22M3 with the Kh-15...
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![]() Last edited by Molon Labe; 01-26-11 at 06:07 PM. |
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