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#1 |
Ocean Warrior
![]() Join Date: May 2007
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some would say there is nothing wrong with playing map contacts on. I wouldn't go that far, but i do agree that it's fine to have them on while 'training up'
![]() Are you using karamozovnew's new interface for u-boats or not? If not, have you identified the location of the TDC on the attack map page? Not the notepad feature on the periscope page. The notepad is flawed and best left alone. Try to use only the TDC on the attack map page. the periscope notepad is a flawed copy of the sh3 system, and unfortunately is broken. For people coming from sh3 this is annoying but can be worked around, but for you it's probably just mystifying. basically, don't use it. only use the tdc on the attack map page. this short thread goes into the details and has been found useful by some: http://www.subsim.com/radioroom/show...iscope+notepad Probably better to just use the new interface by karamozovnew and learn from scratch
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill Last edited by joegrundman; 01-22-11 at 06:55 AM. |
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#2 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
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![]() Quote:
I have no idea how the notepad is used, and if it is broken I assume I ignore it. What is and where is the interface by karamozovnew? I will check out the link you posted. Is attacking with mod confined to attacks at a 90 degree angle because of the difficulty with the notepad? How did you figure that out? |
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#3 |
Ocean Warrior
![]() Join Date: May 2007
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you need to use the notepad to get range using stadimeter - but because the notepad is broken, don't click the 'send' button. instead go to the attack map page and enter the range manually
things set using the dials have no bearing on the notepad, but every time you click send on the notepad it updates the dials - which is a problem since it is rare that all info on the notepad is correct. for karamozovnew's interface, look in the sh4 ato mods for new interface by karamazovnew the style of attack for u-boats, because of the auto update system linking periscope bearing and aob, means that a 90 degree attack is entirely optional. for other reasons it is good to be 90 degrees to target track but once you and the tdc are set up right, you are always solved for every ship in a convoy at all times. This is one of the features that SH3 players lamented when playing sh4 actually this conversation has just given me an idea on how to fully automate the AOB finder. maybe time to get my modding gloves on again
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#4 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
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1. Turned on manual targeting 2. Determined speed under the three minute rule and input speed; 3. Plotted the target's course with compass tool; 4. Plotted 90 degree AoB; 5. Set Aob at 90 degrees manually and moved into firing range for a broadside shot; 6. Set range manually by turning the range dial accordingly; 7. Turned off manual targeting; 8. I assumed the Aob would adjust automatically when I rotated the scope once I turned off manual targeting, so next I aimed the scope at 15 degrees; 9. When the target crossed 15 degrees -- Fired 3 torps. All missed. I think they were duds--at least two for sure. But one was on track to the target when it exploded. I did not follow the other two. If I set the range to target too short, will the torpedoes detonate when they reach the shorter range? I have no idea how to enter range in the notepad. I am not sure you can enter it on the notepad. If you cannot, how to figure range? Anyway, the list above is what I am doing. From here you might be able to guide me. If map contacts are disabled, how do you calculate range? So far, I am not impressed by this mod, but it is probably because I have no idea how manual targeting is supposed to work, plus from what I have read, the notepad is broken. I have some more reading to do, but I would like to get a handle on what I should be doing. It seems to be the first item of business. |
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#5 |
Ocean Warrior
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Location: Notify command we have entered the Grass Sea
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I need some quidance re my last post. It is above this one. I am missing something, but I am not sure what it is.
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#6 |
Ocean Warrior
![]() Join Date: May 2007
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i will spell out the steps of the kind of approach and attack you are attempting
1. plot target course, calculate speed: e.g. target course 100, speed 9kts, showing it's starboard bow to you 2. maneuver into attack position 3. Adopt an attack course that is 90 to target track. target is 100, showing starboard to you, so your attack course is 010. Now when the target passes in front of you it will show AOB of starboard 90. Say "yes" if you understand this point. 4. Set periscope to bearing 000 5. turn tdc to manual 6. set AOB to starboard 90 7. set speed to 9 8. set range to what you estimate it to be when you fire (but as it's a straight ahead shot, range accuracy is not important) 9. set tdc to auto 10. Now point scope at the target. the aob on the dial should be (090 minus degrees of bearing) to target. if the bearing to target is, say 300 (-60), the aob dial on the tdc should show starboard 30 (90-60). Say "yes" if you check that this is so, and understand why. NB you don't even have to point at the target to test this, just set the scope to any deflection and the aob dial should show an equivalent deflection. 11. Now on the scope screen there is a 3 digit number somewhere that changes as your scope bearing changes. it should show 000 round about when the scope is showing bearing 350. this is the torpedo gyro angle indicator 12. track the target with the scope. When the gyro angle indicator shows 000, click fire for a perfect straight shot. --- to be sure of whether or not you are hitting regardless of duds, set depth to shallow, torps to impact only, and put event camera on
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#7 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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![]() Quote:
3. Response: Yes. 5. Is manual setting when you hit the button and TDC screen and it turns red (the light comes on!). Or are you in manual when the light is not lit? 9. Same question as no. 5. When is the tdc in auto postion. I am assuming the button the Attack Map sets the TDC in manual or auto position. 10. Response: Yes. What to "NB" mean? All in all, a good explanation. Thanks. Once I get this down, if I want to attack at an angle other than a 90 degree AoB, I will post a question on how to do it if it doesn't dawn on me. Basically, here are my concerns in such a scenario. Are there range issues I must consider in a manual attack that is not 90 degrees. There is a range dial on the Attack Map. Is it as simple as using the dial, or is there a stadimeter measurement involved, and if so, where is that tool and how does one operate it? |
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