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Old 01-16-11, 01:32 AM   #1
Madox58
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Myself?
I hate the Game.
I can't climb a damned ladder at the very start!

And NO! I'm not installing a mod that has as many bugs as the base Game so don't recommend I do so!
I don't pre-Alpha test others work.
I'm only interested in getting new Units into the Game.
Once I've done that?
I doubt I'll look back.
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Old 01-16-11, 04:32 AM   #2
Zedi
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Originally Posted by privateer View Post
Myself?
I hate the Game.
I can't climb a damned ladder at the very start!

And NO! I'm not installing a mod that has as many bugs as the base Game so don't recommend I do so!
I don't pre-Alpha test others work.
I'm only interested in getting new Units into the Game.
Once I've done that?
I doubt I'll look back.
Im very sad to see that your among those who cant climb a ladder in a video game Hope its only a joke.

Regarding the mods, I use only IRAI and UHS as I consider them as patch 1.3 The rest I use are addressing only the visual part, like Enviro mod, wood deck, flags etc. And I enjoy the game very much, even after a year of play. I consider my boat an old faulty and damaged boat, so I have to "work" with the tools I got and be creative. My boat is floating and thats all that matter :P

The really great part in SH5 is the dynamic campaign. Its very well done and full with surprises. You can never know what you can expect once out on a patrol. Even skipping all the missions in the whole campaign, the dynamic campaign engine can offer a LOT of fun, especially after 42.

And there is the beauty of the 3D environment. The chains are finally broken and we can explore the sub, in and out. No more need to have the UI filled with dials, buttons and abuse the mouse with millions of clicks. There is a mod for voice command that gives you the opportunity to give out your orders without clicking and feel like a real captain.

As a conclusion, never buy Ubi games. They suck big times. But as long there is no other company interested in making another sub sim, we have to love what we got... for a very long time from now on.
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Old 01-16-11, 09:13 PM   #3
Harmsway!
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Quote:
Originally Posted by Magnum View Post
Im very sad to see that your among those who cant climb a ladder in a video game Hope its only a joke.

And there is the beauty of the 3D environment. The chains are finally broken and we can explore the sub, in and out. No more need to have the UI filled with dials, buttons and abuse the mouse with millions of clicks. There is a mod for voice command that gives you the opportunity to give out your orders without clicking and feel like a real captain.
Can't climb the ladder? I been reading that from time to time, geez, landlubbers.

Magnum your minimalist attitude has encourage me for quite awhile now. Back in the SH2 days I used to gripe along with others about the immersion killing HUD. Over the years people seem to have forgotten about that. Now with SH5 I find you to be refreshing in that you're not cramming the crap out of your screen. I have no interest in little faces and dials a mouse click away. I really like the changes SH5 brings to the screen.

But I got to tell you I tried the NewUIs with TDC for SH5 by TheDarkWraith about a week ago and it's nothing like I thought. Nothing is force on you that you don't want. It is set up for complete customization. My screen now has the SH5 style interface but it all disappears when I don't need it. I use crew dialog or key commands for most everything. One day I'll try voice command.

What I like about the NewUI mod is it has an editable captains journal. Very nice feature for writing down you own log entries. It also has an outstanding Radio Message dialog. These two things are much more then just changing how the screen looks.

Also along with the NewUI mod I added;

- Arclight_MRP w/MRP 16x9 patch and
- ERM_Reaper7_NightVision_BlackSkin which are included in TDW mod. I think you were instrumental in the Black Skin. Thanks I love that look.
- Real Navigation

There are other nice features to TheDarkWraith mod too, like the free cam. That helps me read some of the actual dials on the sub. Oh I can't think of everything but the list goes on, TDC dials, SOAN, Flag book, speed tables, maps tools, AOB tool and ect.

Something to think about. I resisted NewUI for a good two months, really I did.

Gene
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Old 01-17-11, 03:39 AM   #4
Zedi
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Originally Posted by Harmsway! View Post
...

There are other nice features to TheDarkWraith mod too, like the free cam. That helps me read some of the actual dials on the sub.
...
Not sure I understand this part.

I tried once to "hack" TDW UI just to extract few part from it, but failed miserably Im still waiting for the stand alone versions of the mentioned features. And I also use MRP + ERMe, the last one is for the stadimeter fix and also makes the readings.. more interesting :P
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Old 01-17-11, 07:13 AM   #5
Harmsway!
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Originally Posted by Magnum View Post
Not sure I understand this part.

I tried once to "hack" TDW UI just to extract few part from it, but failed miserably Im still waiting for the stand alone versions of the mentioned features. And I also use MRP + ERMe, the last one is for the stadimeter fix and also makes the readings.. more interesting :P
I mean I like using the actual dials on board to get information. Unfortunately I haven't found one for battery level or fuel level.

Stop trying to reverse engineer it and hack out parts you want. Don't fight it go with it. You can use the user option file to turn everything off other then those parts you want. For example the free cam is accessed by icons on top of the screen. Well I turn those off unless I mouse over them. If I never want to use them I never see them. I think there is key command for them too. The one thing I haven't figured out how to turn off is the digital clock. But it disappears too with the upper right HUD when not on use. I set everything to only appear on mouse over with a 5 second delay and vanish again.
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Old 01-17-11, 08:53 AM   #6
Itkovian
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I've never played the other SH sims, so my opinion is not fully informed, but personally I love SHV.

I do agree that some mods are necessary to properly enjoy the game, however. Right now I'm running about a dozen of them, most of them minor tweaks (like adding torpedo critical hits), but a few are major improvements.

- TDW's new UI mod, discussed previously in this thread, is a godsend. I personally enjoy the ability to issue orders by clicking on icons representing the officers, and it adds a plethora of other commands normally inaccessible.

- TDW's IRAI, also previously mentioned, is also a great mod and makes for an actual challenge. I've got it toned down to 0.85 sensor effectiveness, and so far it's provided a very good challenge. I'll probably increase it as the war goes on, but for now it feels appropriate. I can still survive major actions (like kicking a hornet's nest by sinking a carrier and battleship *grin*) by staying ultra silent and very deep, but even then it took an hour of playtime for them to give up (and I did take some damage, but fortunately it did not mess up depth control and I was able to maintain depth without engine power - but it was a close thing).

- I don't remember the name, but someone has a mod that adds hundreds of songs to the gramophone. Coupled with the new UI, I just love it. I frequently fire up the sim just to read while listening to the music.

- Lite Campaign mod. Basically cuts the tonnage objectives in half. Much more realistic (though the missions still expect you to be the top u-boat ace *grin*).

But my point is: don't give up on the sim due to its rough edges. Mods really do fix up the game, and makes for a brilliant experience. Learn how the mod manager works, and experiment.

Itkovian
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Old 01-17-11, 08:59 AM   #7
ReallyDedPoet
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Quote:
Originally Posted by Itkovian View Post
I've never played the other SH sims, so my opinion is not fully informed, but personally I love SHV.

I do agree that some mods are necessary to properly enjoy the game, however. Right now I'm running about a dozen of them, most of them minor tweaks (like adding torpedo critical hits), but a few are major improvements.

- TDW's new UI mod, discussed previously in this thread, is a godsend. I personally enjoy the ability to issue orders by clicking on icons representing the officers, and it adds a plethora of other commands normally inaccessible.

- TDW's IRAI, also previously mentioned, is also a great mod and makes for an actual challenge. I've got it toned down to 0.85 sensor effectiveness, and so far it's provided a very good challenge. I'll probably increase it as the war goes on, but for now it feels appropriate. I can still survive major actions (like kicking a hornet's nest by sinking a carrier and battleship *grin*) by staying ultra silent and very deep, but even then it took an hour of playtime for them to give up (and I did take some damage, but fortunately it did not mess up depth control and I was able to maintain depth without engine power - but it was a close thing).

- I don't remember the name, but someone has a mod that adds hundreds of songs to the gramophone. Coupled with the new UI, I just love it. I frequently fire up the sim just to read while listening to the music.

- Lite Campaign mod. Basically cuts the tonnage objectives in half. Much more realistic (though the missions still expect you to be the top u-boat ace *grin*).

But my point is: don't give up on the sim due to its rough edges. Mods really do fix up the game, and makes for a brilliant experience. Learn how the mod manager works, and experiment.

Itkovian
Nicely put.

Do yourself a favor and pick up SH3 and 4. They should be dirt cheap and are both great sims with tons of mods
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