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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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![]() Quote:
This has puzzled me aswell. When installing the first patch, i simply opened up Patch 1 folder, then opened up the MODS folder (in Patch 1) and copied Magnum_Opus Patch 1 into my SH5 MODS folder then enabled it .....it seemed to work despite not disabling the Main Magnum_OPus Mod first.! However, with Patch 2, im puzzled because it contains a MOD folder like the other, but also has other files like "Nvidia missing lights" seperate to the MODS folder? So do i install the contents of Patch2 MODS folder, and the "Nvidia missing lights" folder, or is it all contained in the Patch 2 MODS folder anyway? My other query, is changing some of the user option. Do i need to de-activate all the mods (Magnum_Opus + Patches) then change options, then re-install, or do i need to remove the mods entirely out of JSGME altogether before changing and re-installing? |
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#2 |
Lieutenant
![]() Join Date: Apr 2009
Location: Somewhere in the Atlantic Ocean
Posts: 262
Downloads: 60
Uploads: 0
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Sorry for being a bit random, but where is the length of the ship I select in the recognition manual, can't seem to find the darned length anywhere on the ship page. I need this length of the ship or else I won't be able to calculate speed accurately.
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#3 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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The only part of the Magnum_Opus mod im not likeing is "Dooms Decks", which i belive gives the wooden style deck to my boat.
How do i go about removing this? i cant seem to find the file, and what is the procedure. Thanks |
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#4 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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Before activating Magnus Opus delete the following files from folder data\Textures\TNormal\tex: Uboat7A_deck.dds 1366 KB Uboat7B_deck.dds 1366 KB Uboat7C_deck.dds 1366 KB Uboat7C41_deck.dds 1366 KB Worked form me. ![]()
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Cheers Uffe |
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#5 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Did anyone else notice that the Uboat does not settle at the ordered depth? For example, when I order periscope depth (12 m) it stops at 10 meters, when I order 25 meters it stops at just 22, and when I order 50 meters it only dives at 45.
Is it a general behavior, or just a bad install of the mods (Magnum Opus + Patch 2 + a few sound mods)? |
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#6 | |
Sailor man
![]() Join Date: Sep 2009
Location: Kings Bay, GA
Posts: 43
Downloads: 234
Uploads: 0
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![]() ![]() Overall the mod is the best ever thanks to all who put effort into it and for Dark Wraith putting the pieces together seamlessly. It only gets better from here boys, good hunting ![]() NOTE: Magnum Opus now needs a bad A$$ logo or intro screen time to dust off photo shop
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"For every dive you must surface, or say hello to your maker, its depths we shouldn't stay" |
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#7 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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#8 | ||
Navy Seal
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or you can copy the folder called "data" from the lights folder and past into main mod folder - allow merging and overwritting. You can always tell if a mod is ready to install by JSGME if it has a "data" folder when you open it. Quote:
Then open from the mod folder \data\Applications and run the OptionsMigrater. this can be used time and again when updated change you option.py file |
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#9 | ||
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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![]() Quote:
Quote:
Thanks guys, i'll have a play with this Edit. Im needing some help with the OPtions migrater!...i've copied the options.py to desktop, adjusted as required, opened the OptionsMigrater, but im lost from there!, its an empty screen with the only option: File / "open old options". What do i do next? Edit, I decided to remove all my save games and current campaign, and un-install all mods. Before installing again, i went into SH5/MODS/ Magnum_Opus 0.1/Menu/Options and changed the Uboat number + Captins name - saved.Then i removed the Dooms Decks files. I then re-installed all mods including Patch 2 and started a fresh campaign. I noticed three things: 1. Dooms Decks has gone ![]() 2. I now have a strange lighting issue when moving up and down the conning tower (when you look up it goes dark, then light again when you look straight!) did'nt happen before Patch 2 3. The log book still say's U021 + TDW !!!! Edit: My god, i finally sussed it....You go into Ubisoft/SH5/DATA not Ubisoft/SH5/MODS/ !!! at last ![]() Last edited by Poacher886; 01-11-11 at 05:45 PM. |
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#10 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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##################################### Ships Journal ################################################## # ship's hull number UboatHullNumber = "U-30" # ship's captain name UboatCaptainName = "Woflgang Luth" Save as a .txt coded Unicode! Close and enable Mod ![]() Do you need screen? ![]() |
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#11 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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#12 |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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Beloved people, does anyone know how to configure FaT and LuT torpedoes in MO?
There´s already two threads and no answers ![]() |
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#13 |
Planesman
![]() Join Date: Jul 2007
Location: Moline IL
Posts: 181
Downloads: 282
Uploads: 0
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I am using Magnum_opus . I am having trouble with the speed of my target. When I locked on I get the pointer and all my dials start moving but the ship speed go to zero. I noticed the problem before when I was using TDW UI 6.30. I deleted all mod and install Magnum- opus. Has anyone else had this trouble.
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#14 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Can someone tell me why i get a ctd when starting a new career? It load after i click new career then i hear the sound of the bunker en then bam ctd. Mod was installed by the book plus patch. I double double checked but no luck.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#15 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,802
Downloads: 171
Uploads: 0
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![]() Quote:
http://www.subsim.com/radioroom/show...&postcount=458
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Sub captains go down with their ship! |
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