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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Rear Admiral
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I did get the "succesfully patched" message at the end of the process tho' so I guess it all went okay. I suppose I'll notice the difference when I start installing mods and playing. ![]() |
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#17 | |
Chief
![]() Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
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http://www.subsim.com/radioroom/show...=177503&page=2 Last edited by Robin40; 01-09-11 at 12:34 AM. |
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#18 | ||
Chief of the Boat
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At least this version does: http://www.ntcore.com/4gb_patch.php Quote:
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#19 | |
Rear Admiral
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You know how it goes, if you opt for the "off brand" merchandise you have to make do without a few features. ![]() |
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#20 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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http://en.wikipedia.org/wiki/NTLDR boot.ini and: http://msdn.microsoft.com/en-US/libr...(v=VS.80).aspx EDITBIN.EXE /LARGEADDRESSAWARE sh3.exe P.S. the same (4 GB) thing for Win XP 32
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#21 | |
Chief of the Boat
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#22 |
Rear Admiral
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Oh, I know - not really worried about a backup file anyway.
And now that I've had some time to play... ![]() My God... it's full of RAM! Just started a test career with the following all enabled: GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Extras for the Wilhelmshaven campaign v2.4c TMT v2 + ThomsensShips V4.2 Add TMT ThomsonsShips fix LifeBoats&Debris_v4 [Modified] FM_NewInterior_V1.0 with GWX Int Orders Wac Animated Sub Pens interior start for GWX Aces' Combined SH3.SDL Files v2 It loaded faster than the setup I was playing before the 64-bit upgrade and 4gig patch! ![]() ![]() Still have the same issue with the sound from FM New Interiors that I did before, though... sound inside the boat is just insane, at least when I'm standing in the control room or looking at the navmap. When I switch views from outside to inside I don't get engine noise, I just get a huge indistinct something that sounds more like a giant mortar round is about to drop right down the tower hatch. I remember when I played this mod before I ended up leaving out the .sdl file completely because I got terrible stuttering in the interior sound at anything over 2 TC but nothing like this... will have to do some searching and tinkering to see if there's anything that can be done to fix it. |
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#23 |
Chief of the Boat
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Welcome to the world of 64bit
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#24 |
Admiral
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Thank you for that patch. What I don't understand: Do I need the /3GB switch for 64-Bit systems?
h.sie |
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#25 | |
Rear Admiral
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Since a 64-bit system recognizes more system RAM to start with, and doesn't limit apps to 2 gigs of it, if an app's exe file is able to use more than that (which is where Privateer's patch comes in) there's no need to force Windows to allow it. Anyhow, I've got Win7 64-bit with 6 gigs of system RAM and all I did was run Privateer's 4GB patch for SH3, I didn't do anything else, and I'm definitely seeing the results. |
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#26 |
Admiral
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Thanks very much, Mrs_Kaleun.
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#27 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
Uploads: 0
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Mass confusion on my part...
![]() I'm running XP 32 bit. It can only see 3G of my 4G of RAM to start with. (BIOS confirms 4G, Windows says 3G). How can I get it to see the other 1G so it can "use" the 3G patch? Or is the 3G patch really only for 64bit O/Ss running games designed for 32bit O?Ss? Sigh! Vermin |
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#28 |
Rear Admiral
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When I had XP 32 bit I already had 6 GB of RAM physically installed, but in My Computer>Properties it showed only 3.25 GB.
I'm not sure what the dealio is with that. I remember reading somewhere about Windows "setting aside" a certain amount of RAM for specific purposes depending on (IIRC) what kind of hardware one had installed, so I always figured the other .75 gigs that it should have recognized was being recognized but devoted to something in particular and thus not available for anything else. ![]() |
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#29 | |
Black Magic
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a 32bit OS can only address 4GB of physical RAM. Last edited by TheDarkWraith; 01-31-11 at 10:47 AM. |
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#30 |
Chief
![]() Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
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In Windows XP 32bit you have to edit the boot.ini file too
Last edited by Robin40; 01-31-11 at 10:55 AM. |
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