![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#18 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
|
![]() Quote:
I want to set up times for now. If I keep it simple I should not expect too many faults. I want this to be more life like i.e. My first couple of campaighn games should be quite frustrating till I get some skilled men. The only difference is that this will work on 8hr rota in realtime. I am going to do first campaign mission with this system. I obviously will be marking my rest points on nav map as I travel so when in time compresion, I have idea when next crew change is due as well as hydro check. I expect first mission to be very hard on the small sub but as I get more men qualified and a bigger sub then I have more flexability. I wil just presume we all rookies ![]()
__________________
My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
|
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|