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#1 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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Any mods you advise for making the tdc take account of torpedo speed changes due to officers, active and crew's passive abilities?
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#2 |
Bilge Rat
![]() Join Date: Mar 2005
Posts: 1
Downloads: 50
Uploads: 0
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Thanks, makes it so much easier to find out which mods I need.
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#3 | |
XO
![]() Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
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#4 | |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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![]() Quote:
Is this the only one? I hoped that there was one that 'fixed' the tdc rather than leaving the torps running slow! But if it's the only way to fix it, then I'm good! |
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#5 |
Ace of the deep .
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No magic skills
http://www.subsim.com/radioroom/show...light=no+magic |
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#6 |
Frogman
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Great thread.....
This should be a sticky ![]()
__________________
Bird Lives! |
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#7 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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excellent thread dude!
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