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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
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That is correct for getting speed. 1 knot per 100 yards.
If I understand it right the game uses an even 2000 yards per Nautical mile. At 10,000 yards the scale will change to Nautical Miles, 5NM. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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