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#1 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
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How accurate are those guns?
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#2 |
Nub
![]() Join Date: Sep 2010
Posts: 2
Downloads: 15
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Hi keltos
![]() what about the aft torp tubes and the interiror? ![]() ![]() |
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#3 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I will change the position of tubes 9 and ten to be aft tubes. I tried yestarday to reset them but got only ctds, so I reverted to an earlier version of the sub.
![]() I am trying to get rid of the dark deck and aft torpedo tubes : they show ok in s3d but not ingame ???? the guns had a range of 26000 meters with the airplane as spotter, otherwise 16000 m with periscope and 12000 with the 4 m director. keltos |
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#4 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
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the guns had a range of 26000 meters with the airplane as spotter, otherwise 16000 m with periscope and 12000 with the 4 m director.
keltos[/QUOTE] So how are you going to model that? Will you set the max range at 16,000 meters or 12,000 meters? |
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#5 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
max range is currently set at 16000 m, not that we think it is possible to fire over 10 000 m realistically in SH4 : our 5.5 inch IJN DG have a greater range than that but everytime I tested them, firing at a convoy 10 km away, my rounds always fell short, even though the range set in the .sim was greater than 10 km. A game engine limit I guess.. keltos edit : when hit the hull turns purple ????? |
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#6 |
Stowaway
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PM sent.
![]() To fix the 'Rainbow Bright' problem......... Export the Hull 3D model, re-import it but DO NOT import the vertex normals! Turn on Caustics. Last edited by Madox58; 11-28-10 at 04:16 PM. |
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#7 |
Stowaway
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I ran the Main Hull through 'MeshLab' and had it re-compute Normals.
Then re-imported the Hull WITH Normals. Caustics on, hull is much better looking and no 'Rainbow Bright' ![]() ![]() Last edited by Madox58; 11-28-10 at 08:23 PM. |
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