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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Jun 2005
Location: Germany
Posts: 218
Downloads: 7
Uploads: 0
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Hi Sansal, another question.
I have successfully changed a node to another position. The only node, that i can "spent" vor a fifth gun was an aft-facing AA-gun node. But this weapon must face forward so i changed the hex-entries for the gun-facing. Unfortunatley, the arc of fire for this node is defined in that way, that the wepaon can only aim to an backward arc. When facing the weapon forward, it stops on the most forward position in the defined arc of fire (diagonal forward, about 300 degree). So my question, how can i edit the arc of fire? ![]() blue underlined: position of the node blue marked and red underlined: facing of the gun (00 00 00 80 00 00 00 00 00 00 00 80 means facing forward). green marked: what is this? The two groups are partly identical. Are the last 8 bytes of the light green marked group the entries for the arc of fire? These 8 bytes are identical on all those nodes facing forward and on those facing backwards. But when i copy the entry from forward facing nodes, the weapon does not appear in the game. So i think the first 8 bytes have also something to do with it. Can you or anyone help me? thx in advance ![]() |
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