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Old 10-15-05, 09:53 PM   #11
Molon Labe
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Join Date: Jun 2004
Location: Along the Watchtower
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Quote:
Originally Posted by Deathblow
Quote:
Originally Posted by Molon Labe
And it will actually make a ping sound? Yuck!
The transient system you have right now is pretty close to perfect...
No its not. Its no where near perfect. Not being able to differentiate a launch transient from a normal broadband signal is equivalent to not being able to differentiate a active sonar ping from just another broadband source. Being able to delineate that the sound source was in fact a "ping" and not just another "sierra contact" is a crucial piece of information....
.....just as being able to delineate a source as a launch transient not "just another sierra" is as crucial a piece of info.

"oh by the way captain, did I mention that Sierra 21 was a active ping that probably detected us.... ooops forgot to mention that... oh and Sierra 22 was probably a missle launched at us.... forgot to mention that too... oh well."
The very large BB noise that the missile launch generates is hard to mistake for anything else in this mod. That's a tremendous improvement over DW 1.01, where there was only a tiny increase in signal that was nearly undetectable. The goal of the mod was to improve the realism and balance of the game without creating any new issues....the missile transient fix accomplished exactly that.
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