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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Dec 2003
Posts: 1,006
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I recommend having this list of minerals from Wikipedia bookmarked.
http://en.wikipedia.org/wiki/List_of_minerals |
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#2 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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Turns out it was an issue with the Bentgirder save.
Started a new settlement and the Thoughts and Preferences work fine. Edit: Figured it out. Bentgirder is Version .31.12 I'm using .31.16
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Last edited by Spike88; 11-15-10 at 11:28 AM. |
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#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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How do I get Camels/Bulls/Donkeys out of my meeting hall?
Preferably without slaughtering them as lionclaw suggested.
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#4 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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And my first fortress starts to starve.
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#5 |
Lucky Jack
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#6 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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#7 |
Navy Seal
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Wow, this is an interesting game.
![]() So, I'm trying hard not to start my fortress over. My dwarves are busy killing vermin for food until I can get the farms producing food. I think my first order of business on the next map will be to dig out some farms, then start mining and build a trade depot. Question: I have two large zones laid out topside for harvesting plants, but none of my dwarves are foraging. How do I get them to pick berries? |
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#8 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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![]() Quote:
Starting over is part of the fun. I've restarted 4 times now. ![]() Edit: If you're to the point that they're eating critters, you're probably close to a tantrum spiral. http://df.magmawiki.com/index.php/Tantrum_spiral Just had some fun with an irrigation system for my farm(took me until Autumn to get everything done). Through a mishap I ended up flooding my lower levels. Luckily the water is 1/7 to 2/7. All it means is that my living quarters will now be covered in mud.
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#9 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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New map:
![]() Outside: ![]() Level 1: The Irrigation level ![]() Level 2: The farming/production level ![]() Level 9: The living quarters ![]() Not shown Level 3: The Administration level
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#10 |
Ocean Warrior
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I would strongly suggest that you work on your defenses asap. Your setup looks extremely vulnerable to attack.
Wall, moat and drawbridge would be a good start. |
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#11 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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Moat. Another chance to drown my fortress
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#12 |
Ocean Warrior
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Dry moat is better, some mobs can swim, but none of them can go down a z level without stairs or a ramp (well unless they fly).
I often do 3 spaces wide moats and then a drawbridge with stairs in the middle on each side. Also with levers, the notes key is your friend |
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#13 | ||
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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![]() Quote:
http://df.magmawiki.com/index.php/DF2010 ![]() and http://df.magmawiki.com/index.php/DF...ecurity_design Right now Quote:
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#14 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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How do I build roofs?
And it's new fortress time. ran into a cave that killed everyone.
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Last edited by Spike88; 11-17-10 at 01:19 AM. |
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