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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2010
Location: Florida
Posts: 14
Downloads: 136
Uploads: 0
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If we the customers contact them by e-mail, snail mail and by phone, that should show them that profit is in this market. Money always talks louder.
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#2 |
Seaman
![]() Join Date: May 2003
Posts: 35
Downloads: 0
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#3 |
Rear Admiral
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I think you'll be lucky to see a patch, let alone an expansion.
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#4 |
Stowaway
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If you dig through the files you'll see plenty of comments that suggest
a "Pay me" for this fix type thing was planned. Like the Expansion for SH4 was done. With all the Villagers ready to Burn down Dr. Ubi-stien's abode? I think they'll just move the lab and throw something ugly at us at a future date and call it candy. ![]() |
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#5 |
Rear Admiral
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Personally, i think SH5 will be the last submarine simulation released for many years to come. Their just isn't a big enough market for it this day and age.
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#6 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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You've been saying that for a few months now. I used to disagree with you, but as of late, I have come to believe that you are indeed correct.
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#7 |
Stowaway
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From the SubSim Meet 2008?
I never really thought SH5 would be here now. I figured on one more year till release. (It needed it badly unfortunately for us.) The market was bad enuff before SH5. Then they throw out something that just wasted a possible whole new crowd! As I go back and watch the hype? I keep seeing Crack being sold on the street corner. ![]() |
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#8 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
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Also Sonalysts have been doing well recently, and might be up to "outsource" some of their training software for the navy again as a greatly simplified game. Maybe they'll finally work on a new sequel for 1950+ naval warfare. My opinion is that if we were given simulations at a lower release rate (in contrast to Ubis new strategy), but each time with substantial new features and improvements as wished by the community, and great modding capabilities, then these games would have a long lifetime and may over a few years generate their 150k sales. And with good games like SHIII, especially once it was supermodded, I can wait for another 3-5 years for the sequel.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#9 | ||
Sailor man
![]() Join Date: Jun 2006
Location: Italy
Posts: 44
Downloads: 11
Uploads: 0
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SH5 could have sold tons of copies if not for the retarded decision-making by Ubisoft, both in the drm, the shameful state in which the game was released, and the total lack of support afterwards. IMO all the people here that loved SH3\GWX should not buy a Ubisoft game ever again. I've recently come across this, regarding the incredibly healthy state of pc gaming even within the big companies. Look, at Ubisoft (they even list the revenue in % and not in $ ![]() Quote:
Personally, I can only hope Ubisoft to go bankrupt and sell his intellectual properties to others. PS: uhm the quote above was way too old ![]() Last edited by DeadlyWolf; 11-14-10 at 07:30 AM. |
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#10 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
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Any conclusion on that would, however, be as unsupported as statements like "the PC market will die". Maybe the PC market will see a decline for simple titles without higher complexity, which can be realized on a console without keyboard etc., or appeal more to casual gamers. I doubt anybody looked at that in detail. But I would expect that for complex simulations, or games with complex backgrounds/rules/physics etc, the PC will always be the platform of choice. Maybe with the number of customers for this market declining, we will see less of those titles in the future, but hopefully more quality. And maybe some "garage-company" now and then will throw in a big surprise, just as it was in the past 20 years.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#11 | |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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If everyone would plan ahead properly things would run much more smoothly in development, instead of hitting all sorts of bad / obsolete parts of code that you can't rewrite cause you lack the time.
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With strength I burn... |
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#12 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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Not just bad planning, bad communication also.
Its not just SH5 either this whole mess has damaged the entire Ubisoft brand. The development team should consider going it alone IMHO, put a business case together for another publisher with proper planning and resign from Ubisoft when the time is right. There is some good work in SH5 it just not all there... |
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#13 |
Planesman
![]() Join Date: Mar 2010
Location: Wisconsin: The land of beer & cheese.
Posts: 181
Downloads: 150
Uploads: 0
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Even if expansions aren't planned, that would be an interesting route to take with Silent Hunter. Other sims that I know of (Rise of Flight, Railroad Sims) add other vehicles and features in expansion formats. It makes sense, at least in my mind, trying to support a niche game has got to be costly so why not develop smaller add ons that people can pay for if they really want them. True, people would probably complain that these "added features" should have been in the initial release, but paying 10-20$ for what someone spent 100's of man hours on would be worth it. Not to mention extending and improving the life of what was a good base game.
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#14 | |
Stowaway
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thats like building a brand new car only to put bald tires and a worn out engine in it ![]() |
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#15 |
Seaman
![]() Join Date: Sep 2010
Posts: 38
Downloads: 86
Uploads: 0
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Well the devs are paid to make the game and once they have made it they are not going to continue patching it or making expansions unless UBI pays them to. Unfortunately the game did not sell very well and its one of those games that a good review would actually get people to purchase. The lack of an expansion proves the game did not sell well. That does not mean its the end of the subsim genre, far from it. A company might see a gap in the market and i am sure another will come along eventually, it just wont be called silent hunter ( unless someone buys the right to name ).
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