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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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IMHO rel 2 with beta patch has been excellent. Been playing
since you released it 'cause I had the Truk slow down. I also use the easier AI patch and it works with beta too, I think. Just started using RSRDc and someone said I don't need the easier AI with it. Thanks for providing us with such a great game experience. |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Zeros should not have any bombs. They were capable of using TWO 60kg bombs under the wigs, but in practice off CVs I've never read ANY accounts of them being used. Not ever. Maybe late in the war from land bases, but CV airgroups... nope. I've never heard of bombed-up Zeros in the SWPA, either. That pretty much writes that off as realistic. Late in the war if they had bombs, they were probably willy pete set to detonate in the AIR for use against bomber formations. In RSRDC they should have dummy bombs so they make passes (and strafe), but not actual bombs. If they have actual bombs I'll certainly be altering that for myself, anyway.
In the Indian ocean, the only fighters used would have been early Zeros, too. Even assuming the Zero as a stand-in for late war types (at later dates than 1942, obviously), they'd not be bombed-up. Maybe the TMO version is different, but honestly, bombs on a zero would be like a fleet boat with a SAM launcher to me, very anti-immersive. |
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#3 | ||
Ace of the Deep
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![]() ![]() ![]() ![]() But love your images!!! ![]() My crew only begs me not to get any ideas... ![]() |
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