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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
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Well, I've been procrastinating on creating something similar to that for each of the sensors we've added in the game, primarily because I'm not even sure how to standardize such a thing to present it in a meaningful way.
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