SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-22-10, 08:54 PM   #5
reignofdeath
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by frau kaleun View Post
Okay, ignore that part.

I forgot I'm using a mod that fills much of the available space inside my boat with graphical renditions of sausages and loaves of bread.

The food gradually disappears while I'm on patrol, and starting a new one fills the boat up again. I've gotten so used to it that I forgot it's just eye candy. So no, you can't run out of food and die, my bad.




The game is actually very generous in this respect - if you dock at a resupply ship, you get another full loadout of eels. It works this way IIRC because the resupply vessels had to be modded in like additional bases, and there was no way to distinguish between them and an actual base in this respect by setting up an alternate loadout scheme just for them. So you get the same full loadoat there that you would at home.

In RL this didn't happen - resupply ships didn't have enough spare eels on hand to fully re-arm every u-boat that came calling. One or two was probably all they could provide.

haha GWX does that too for me lol :P and understandable but I plan on heading back to port after the resupply ship because I might try and be realistic (and use only two eels) and Id like some juuust incase I get in a hairy encounter and need them. Or I may just use what the game allows and try and drop 10 ships to Davy Jones Im not sure yet.
  Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:57 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.