SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > General Topics
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-18-10, 09:26 PM   #1
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

We can have proportional response and send our own suicide attackers, except ours will be robots!
tater is offline   Reply With Quote
Old 09-18-10, 09:50 PM   #2
TLAM Strike
Navy Seal
 
Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
Downloads: 29
Uploads: 6


Default

Quote:
Originally Posted by tater View Post
We can have proportional response and send our own suicide attackers, except ours will be robots!
We got those, they are called cruise missiles.

Quote:
Originally Posted by Rilder View Post
Wouldn't robots fighting on enemy soil give the enemy an advantage unless conquest is assured?

I mean all the robot wrecks might be able to be salvaged/scrapped for parts;resources/etc, so given an overly long war attacking armies would expend drastically more resources then the defenders.
Same could be said of a conventional human focused army. Rifles, armor, vehicles even uniforms can be salvaged from defeated human troops.

The advantage a robot army would have would it be harder to kill an individual "trooper". While a human trooper can be killed by a single gunshot to the head or torso (assuming the rifle is powerful to penetrate the body armor), a robot can be redundant one single hit to a CPU would not kill it since it would have a backup "brain". Lose a leg? Make it walk on its hands as well (like a ape) or be able to self repair and reattach the leg.

What would it take to kill a basic "trooper" battle chassis? Small arms fire? Nope it had skin stronger than several sets of body armor. Concussion from blast? CPUs mounted on shock absorbers. RPGs? Allow it to use its minigun as a CIWS. Arty? Link its brain to a counter battery radar and have it fly on a jet pack out of where the shells/rockets will land. Air strike? Pack a few Stingers, it can carry the extra weight!


Also if you made the factories automated themselves and capable of gathering and refining material cost becomes meaningless, you pay once to build it and it keeps going until you tell it to stop.

Destroy the factory you say? Why not armor it with an inch or two of Depleted Uranium!

Oh and make the factory mobile...

Think of the meeting at the Pentagon when that is proposed...

Scientist: Its armor will be an inch of Depleted Uranium.
General: What! How much will that cost!
Contractor: 60 billion for the armor, automated robotic construction systems another 30, resource gathering drones another 20... per unit...
General: What will it be able to do?
Scientist: Defeat the combined armies of planet Earth...
__________________


TLAM Strike is offline   Reply With Quote
Old 09-18-10, 10:03 PM   #3
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,729
Downloads: 146
Uploads: 0


Default

fire all the missiles


get this crap over with


__________________
GoldenRivet is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.