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#1 |
Stowaway
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I would also think that a heavy wind current that is constant in one direction would also blow you off course.. Ie you intend to go west, but because the wind is moving north you get blown kind of north west? any way to test that out guys?
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#2 |
Rear Admiral
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Doesn't happen
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#3 |
Stowaway
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even in real life? I mean I know u boats are quite big but still.
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#4 | |
Ace of the Deep
![]() Join Date: Jul 2008
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![]() Quote:
.
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#5 |
Ocean Warrior
![]() Join Date: Jan 2008
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The chart is flat, but the modelled 3D world you see is round, but the water is flat. Result is that ships 'sink' into the water at long range to model the horizon obscuring them, even though you can see the water horizon behind them.
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#6 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
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![]() Quote:
"converge"). They use a Mercator type of projection not as a "map" of the world but as the world itself. What exaclty do you mean by " ...but the modelled 3D world you see is round..."? .
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#7 |
Samurai Navy
![]() Join Date: Mar 2010
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I did a little test myself lastnight. Heres what i did. Left port in S-39,
(at Java) sailed out the channel and plotted a course dew south for five knotical miles and let her go ahead standard. We pushed 9knots as i waited. The sea was very calm and a 5knot wind from 260. My rudder was at 4 degrees port. (I am using FOTRS btw) that was to make strait south... now I turned round and went back and had 5* to starboard. turned to 180 again manually and dive to PD and ran at 5 knots i noticed myself drift to a heading of 178 in 5 knotical miles. Tell me theres no current. ![]()
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"Diesel Pig" Not so long ago... |
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#8 |
Ocean Warrior
![]() Join Date: Jan 2008
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The ships are placed as if they were on a sphere, but the sea is rendered as a flat plane. The result is that some ships appear to be sinking and pop up from the sea the closer you get.
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