![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#196 | |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#197 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#198 |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
![]()
And page ID?
|
![]() |
![]() |
![]() |
#199 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#200 |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#201 |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
![]()
Edit: how can I get the installation directory as string?
Last edited by RdJ; 09-11-10 at 09:38 AM. |
![]() |
![]() |
![]() |
#202 |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
![]()
Anyone?
|
![]() |
![]() |
![]() |
#203 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#204 |
Watch
![]() Join Date: Oct 2006
Location: New Mexico(USA)
Posts: 30
Downloads: 2062
Uploads: 0
|
![]()
these scripts are great. put the scripts in your MOD folder. That's all I did. I see a couple of gears upper right below the Casptians Log. I click it and there is 7 Patrol Scripts you can choose from. First I thought my boat was going crazy. It automatically dived, crused different speeds, jumpedf into the UZO and done a 360 search and also does different patterns. To Cool! I'm scared to install another script because if says it interfers with my UI's TDC 4.0.3 The Wraiths Mod so I didn't put it in. I guess there is 3 or 4 Different Scripts you can put in your MOD folder.
|
![]() |
![]() |
![]() |
#205 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
|
![]()
It is extremely unlikely that any script author on this forums would write a script conflicting with TDW's mod. However any script mod will give you a warning when installed using JSGME - that's simply because the mod uses the same folder as TDW's scripts (it has to). You can safely ignore the warning and test any non-TDW-native script mods safely.
__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
![]() |
![]() |
![]() |
#206 | |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
Quote:
![]() Now, I have a new issue ![]() Code:
class MyServer(DdeServer): def __init__(self,service): base.service = service def InitializeScript(): # --- Start: Initialize DDE server --- # global SpeechServer SpeechServer = MyServer("shspeech") # --- End: Initialize DDE server --- # I've tried giving more arguments, but that doesn't work... |
|
![]() |
![]() |
![]() |
#207 |
Watch
![]() Join Date: Sep 2010
Posts: 18
Downloads: 2
Uploads: 0
|
![]()
Anyone?
|
![]() |
![]() |
![]() |
#208 | |
Black Magic
![]() |
![]() Quote:
super( MyServer, self ).service = service |
|
![]() |
![]() |
![]() |
#209 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
|
![]()
In a mod I'm makin I use TGAs from SH3 and SH4. I convert them to DDSs using GIMP + dds plugin. In game though they don't seem to be anti-aliased enough - I think I could achieve better visual results. What should I do when converting them? Right now the set of options when converting looks like that:
![]() I use "Bilinear" mipmap filtering, as I read in TDW's post that "Bilinear filtering" is the setting he used in his mod for graphics to be anti-aliased properly. EDIT: Using Photoshop in the convertion process is an option to me, if I knew the results would be better - luckily I have access to it.
__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
![]() |
![]() |
![]() |
#210 |
Black Magic
![]() |
![]()
The filtering I used was declared in the .ini files. When you add new items to .ini files via menu editor it doesn't set the filtering. You have to edit the .ini files and change the values to make it use filtering.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|