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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Aug 2005
Posts: 156
Downloads: 500
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Would there be a way of scripting an order that would close all w/t doors on a crash dive?
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#2 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
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Differnt U Boot Kaptains has differnt philosophies about closing the hatches, keeping them open does severly limit the watertight integrity in some cases but it also limits Damage control parties speed of response, communication if systems are out, etc. a good question for thought.
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Erlaubnis an Bord zu kommen.
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#3 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#4 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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Closing the hatches makes no diference to flooding in game. The flooding does not spill into other compartments if the hatches are open.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#5 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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so much for realism
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#6 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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![]() Actions On Enemy Contact
U-657
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#7 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,952
Downloads: 207
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I always close all the doors, just to keep the noise down.
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