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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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No, but the first thing you need is the JoneSoft Generic Mod Enabler (JSGME). This allows you to click the mods you like, turn them on, then disable them, and turn others on so you can switch at will. Make sure you get the SH4 with the U-boat missions add-on.
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#2 |
Stowaway
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Oh yes fer sure lol I might actually try the pacific as well seeing as ill have lots of U boat experience with 3 and 5 once I got it running and Werhner I envy you XD
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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TMO is nothing if not challenging. Even with jap ASW toned down, the PTO can be a dangerous playground as many good hunting areas are SHALLOW. The least capable ASW assets can be a nightmare with only 50-100 feet under the keel at periscope depth.
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#4 |
Stowaway
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yeah lol its hard to hide when you cant dive ha. Can you sit on the bottom though to avoid sonar? assuming your running silent? and what other tactics can you use for getting away?
Do i just need one version of JSGME for SHIII, 4 and 5? or one for each game? |
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#5 | |
Rear Admiral
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Hmmm, creating tears of anguish, so tasty. ![]() |
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#6 |
Stowaway
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well that bums me out.. mods anyone ?
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#7 |
Rear Admiral
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There is no mod that will change how the AI detection routines fundamentally work. You can change detection parameters (IE make senors smaller, larger, dull, sensitive, etc), but the how and why's of detection are always the same.
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