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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2008
Posts: 17
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Thanks. What prompted the question was 14 torpedos bouncing off of a tanker. I failed to consider the slope on the lower hull, but most of my shots were high anyway. Was using contact because the seas were rough and had already prematured two shots.
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#2 | |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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![]() Quote:
14 makes me think you might be too close. Mk14s take 450 yards to arm---any less and they will just bounce off. |
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#3 |
Watch
![]() Join Date: Feb 2008
Posts: 17
Downloads: 9
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#4 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
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![]() Quote:
This seems to be realistic in game, as well.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#5 |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
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14 torpedoes is only 2 more than Dan Daspit fired at the Tonan Maru #3. The first hit the propellers and disabled the ship. The Tinosa submerged and closed to 800 yards in a perfect firing position. He fired 11 torpedoes, one at a time, at the ship and all did not expolde. The crew performed maintenance on each one before they were fired but it did not help. Eventually he watched a destroyer come and tow the target into Truk.
Daspit's return to Pearl and his immediate report to Admiral Lockwood was the catalyst for the experiments that proved the torpedo, as the submariners claimed, was the problem, not the boat captains who BuOrd blamed. |
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