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Old 09-04-10, 08:01 PM   #1
NoMan
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Thanks. What prompted the question was 14 torpedos bouncing off of a tanker. I failed to consider the slope on the lower hull, but most of my shots were high anyway. Was using contact because the seas were rough and had already prematured two shots.
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Old 09-04-10, 08:51 PM   #2
tater
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Originally Posted by NoMan View Post
Thanks. What prompted the question was 14 torpedos bouncing off of a tanker. I failed to consider the slope on the lower hull, but most of my shots were high anyway. Was using contact because the seas were rough and had already prematured two shots.

14 makes me think you might be too close. Mk14s take 450 yards to arm---any less and they will just bounce off.
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Old 09-06-10, 07:25 PM   #3
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14 makes me think you might be too close. Mk14s take 450 yards to arm---any less and they will just bounce off.

2000 Yds.
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Old 09-04-10, 09:09 PM   #4
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Quote:
Originally Posted by NoMan View Post
Thanks. What prompted the question was 14 torpedos bouncing off of a tanker. I failed to consider the slope on the lower hull, but most of my shots were high anyway. Was using contact because the seas were rough and had already prematured two shots.
Also, shoot so the torpedo hits at an angle. The firing pin was faulty, and hitting at the "optimal" 90 degrees would result in a dud.

This seems to be realistic in game, as well.
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Old 09-04-10, 11:38 PM   #5
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14 torpedoes is only 2 more than Dan Daspit fired at the Tonan Maru #3. The first hit the propellers and disabled the ship. The Tinosa submerged and closed to 800 yards in a perfect firing position. He fired 11 torpedoes, one at a time, at the ship and all did not expolde. The crew performed maintenance on each one before they were fired but it did not help. Eventually he watched a destroyer come and tow the target into Truk.

Daspit's return to Pearl and his immediate report to Admiral Lockwood was the catalyst for the experiments that proved the torpedo, as the submariners claimed, was the problem, not the boat captains who BuOrd blamed.
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