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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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#2 | |
Navy Seal
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![]() Welcome back!
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
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They always come back.
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#4 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Welcome back
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#5 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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All I have to say, is WOW.. I am in utter shock!! I am just playing around with GWX and I cannot believe what I have been missing.. All this time trying over and over to enjoy my 50 dollar SH5 and it was never going to happen..
Graphics mean nothing if the game play is not there. So glad to be back ![]() That being said. One thing I LOVE about SH3 and GWX is the fact there is upgrades.. I just love it.. What is the best place to start, I just did a test run career and it started me on the VIIB, and that was 1939. Is there a port I can start with the most basic sub and eventually work up to the IX boats? Thanks all! |
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#6 |
Rear Admiral
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I think the choice of boats at any given time depends on what flotilla you're in. I don't know how that pans out in GWX by itself, I've always started careers with SH3 Commander.
Which, if you're going to play SH3, you should get anyway. When you start a new career from Commander you can choose your start month/year, choose your flotilla (which will determine your home base), and then see which boats are available in that flotilla at that time. Find one that will let you start in a Type II and you're good to go. I use the "historical availability" option so I assume I'm limited to whichever boats each flotilla actually had on a particular date - but if you don't use that, it's possible that you can pick any flotilla/base and then have your pick of u-boat types to choose from. Sticky thread on Commander here: http://www.subsim.com/radioroom/showthread.php?t=147237 For a lot of folks it's a must have, it will add so many options to managing your crew and career - can't imagine playing without it at this point! |
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#7 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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AWESOME!! Thanks!
So Commander in a short sentence does what exactly? And what is NYGM ? Is it better than GWX? thanks again! |
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#8 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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SH3 is going to be like 1st edition AD&D, until they go back to original and fix the problems people are going to keep playing (in larger numbers that despite their age continue to grow) them as they're overall the best editions of the games. |
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#9 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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Got GWX and Commander going perfect!
I have a question for you guys.. I am trying that pre determined plot course to go out of Kiel.. Its not working right.. what is the trick behind this? THANKS |
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#10 |
Rear Admiral
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