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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
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How is it not compatible with those files?
For Env. The Submrine folders conflict in the manner that Env rides the sub higher, UHS Lower (More realistic). Delete the submarine folder in Env. 3.1 to fix this TDWs Mod conflicts with the Submarine folder again, but that is just for the Radio DF Loop and the Antannae Finally if you install it before IRAI then there is no problem Cheers Krauter
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#2 | |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
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![]() Gonna try Magnums suggestion.
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#3 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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luls no break for me.. if you install TDWs mod AFTER UHS there should be no problems.. butmeh its your game
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#4 | |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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#5 |
Black Magic
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it doesn't really break the snorkel button but rather defeats it's purpose. The snorkel depth will go from where I have it to whatever the files overwriting my submarine folder's files says snorkel depth is (which is probably the same as periscope depth)
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#6 |
Watch
![]() Join Date: Jul 2010
Posts: 16
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I don't have a Type VIIC until now, still playing with a VIIB but if the VIIC is able to maintain its depth above 200 meters, I think I will just copy the VIIC files over the VIIB, is it possible ?
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#7 |
Frogman
![]() Join Date: Jul 2007
Location: Nebraska...
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I would highly doubt it
The fact is the depth bug is not that bad, in my game I have to go 15m deeper then the sub will go ie. if I want 150 I have to set the depth for 165m. Not a big bug IMO, I would just deal with the bug until a mod or hopefully another patch is released and not risk breaking the game too badly ![]()
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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